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  1. #1

    Default Whats the LOTRs mod?

    As the topic says.

  2. #2
    Lusted's Avatar Look to the stars
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    Default Re: Whats the LOTRs mod?

    Well there a 3 Lord of the Ring mods, 1 based on the films done by Wselma LOTR:TW, and 2 based on the books: Middle Earth Total War set in the Third Age, and Fourth Age: Total War set in the fourth age.
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  3. #3

    Default Re: Whats the LOTRs mod?

    LOTR most basically stands for Lord of the rings




  4. #4

    Default Re: Whats the LOTRs mod?

    Here are the links of the mods mentioned by Lusted:

    Fourth Age - Total War
    Lord of the Rings - Total War
    Middle-Earth - Total War
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  5. #5
    mac89's Avatar Biarchus
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    Default Re: Whats the LOTRs mod?

    Its Wlesmana, website= www.lotrtw.com. Based on the movies.
    FATW, website= www.thefourthage.net Based on the unfinished works of Tolkien

  6. #6

    Default Re: Whats the LOTRs mod?

    Whats the best mod for the three mentioned above

  7. #7
    Hader's Avatar Things are very seldom what they seem. In my experience, they’re usually a damn sight worse.
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    Default Re: Whats the LOTRs mod?

    I dont judge them as being better overall than others, just better in different ways. But I have only played a bit of LOTR:TW, never heard of ME:TW, and FA:TW looks really good.

  8. #8

    Default Re: Whats the LOTRs mod?

    I wouldn´t judge any of them better as another. Wles´ mod uses the designs of the movies and makes a very good job at that, while the other two mods are based on the books (though, in my opinion the movies did have an influence on their designs, especially where the campaign map buildings of METW are concerned).
    So far, FATW is the only of these three mods that work with RTW 1.5, and the demo the FATW team has released has four playable factions, Gondor, Dunland, Rohan and Harad.
    METW is the only mod that has an "official" campaign map released (two, actually, though the second version requires a seperate download), but so far it suffers from the problem that it´s animations were done for RTW1.1, so while it does sort of work with 1.2, the units on the battle map behave absolutely erratically.
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