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  1. #1

    Default RTRVII bug?

    Hi!
    The past couple days I have been playing RTR VII (1apatched) and all has been fine! Great mod guys!
    But today I start it up and all of my units (I play Rome) are at half strength when they should be full. For instance my equistes (sp) are at 22 when they normally show at 42. I even recruited a new unit and they are created at the 1/2 strength. I tried merging but they wont merge. It's like the game thinks 22 is now the correct full size. This occurs across the board on all my units and does so with other faction units as well.

    What to do???

  2. #2
    Maurits's Avatar ЯTR
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    Default Re: RTRVII bug?

    I never saw this, very strange. Did you interfere in any way with the preferences.txt file?

    RTR: Imperium Surrectum Team Member
    My AAR: For Glory and the Republic!

    Proud to be patronized by ybbon66

  3. #3

    Default Re: RTRVII bug?

    I don't know it is a bug or not, but I play with sparta, and some cities cannot expand!
    Their population is not growing, ant it always stays on 400 not less not more!

    Heres some pics to understand what I meant:
    Population growth -50% ??
    Spoiler Alert, click show to read: 

    It like the same all of the cities which have sign that the population is decreasing:
    This effect is on: Messene, Phigaleia, Dyme, Sikyon, Kaphyai, Argos
    Spoiler Alert, click show to read: 

    When I conquered these city, there was no type of building for establishing control over conquered settlements, just a road, and walls...

  4. #4
    Maurits's Avatar ЯTR
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    Dec 2008
    Location
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    Default Re: RTRVII bug?

    That's not a bug, those settlements are 'Mini-Regions' which are not meant to become any bigger than they are at game start. Only Major-Regions, written in upper case letters, will grow and have more building options.

    RTR: Imperium Surrectum Team Member
    My AAR: For Glory and the Republic!

    Proud to be patronized by ybbon66

  5. #5

    Default Re: RTRVII bug?

    Thanks!
    First I thought the script didn't activated normal!

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