I am quite impressed by the amount of work put into this mod (I am using 4.3)! Plus, out of all the mods I've tried, yours was most neatly done; making for polished game play and easy tweaking. I do have a couple questions but wasn't sure if they qualified as tech support.
I like that your mod enhances the vanilla game more than re-writing it, but I miss the 1080 start and the opportunity to "sharpen my teeth" on a few rebel armies and settlements while I lay down my strategy. If I wanted to retro the game back to a 1080 start, would I need to do anything more than the following?
1) add '200' to the event date triggers in the campaign_script.
2) relocate select provinces back to the slave list and adjust the starting generals and units accordingly in descr_strat.
3) delete map.rwm once the changes are complete.
4) possibly restore the Mongols to the original invasion event trigger (and perhaps create triggers for KoA, KoJ, and Tuetonic factions)
I am also toying with the idea of using a mod that replaces the game's portraits with those from the first MTW. Before I do, I wanted to get your take on possible conflicts this may cause (other than the need to remove all the custom portraits noted in descr_strat).
Finally, is there any way to fix the mini-shield issue on the faction comparison screen? It seems like there would have to be considering that if I load a game with Wales, the mini-shields aren't messed up. But if I load HRE, they are. Maybe something in the scripts used to add factions that can be adjusted for original factions?
I guess you could say want to put together an 85% KGCM and 15% R&PM kind of custom game. That would be my personal ideal TW experience!!!
Thanks in advance for the help!!!




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