Page 1 of 2 12 LastLast
Results 1 to 20 of 36

Thread: Terrae Expugnandae 5.0 - Preview 5

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Lusted's Avatar Look to the stars
    Join Date
    Jan 2005
    Location
    Brighton, Sussex, England.
    Posts
    18,184

    Default Terrae Expugnandae 5.0 - Preview 5

    Hello, everyone, i am proud to present you the 5th update of the iminent 5.0 version of my mod.

    Progress Report
    Things are going very, very nicely, 5.0 is almost ready, i have finished all the unit cards, and have done new interfaces for all the cultures. The 2nd version of the 5.0 beta will begin beta testing tomorrow or saturday, to iron out any last bugs and to make sure everything is in and working. I am recruiting more beta testers here so if you want to help post in that thread.

    Unit Cards
    Fionally finished them all, you can see the last of them below:

    From top: pontus, parthia, armenia.


    From top: greek cities, thrace, eprius, baktria, macedon, ptolemaios, seleucids


    New interfaces
    Yes, i've done new interfaces for all the cultures, though for the Barbarians i have just transferred the BI one across to RTW.

    Roman battle interface


    Greek battle interface(will also be used by Ptolemaios)


    Eastern battle interface


    Carthaginian battle interface


    Barbarian battle interface


    Thats all for this preview, i hope you have enjoyed it.
    Last edited by Lusted; June 02, 2006 at 08:03 AM.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

  2. #2
    Titus's Avatar Ordinarius
    Join Date
    Sep 2005
    Location
    USA
    Posts
    739

    Default Re: Terrae Expugnandae 5.0 - Preview 5

    WOW!! Nice lusted this is gonna be great, good job man!

  3. #3
    therussian's Avatar Use your imagination
    Join Date
    Sep 2004
    Location
    Charlotte, NC USA
    Posts
    12,123

    Default Re: Terrae Expugnandae 5.0 - Preview 5

    The Eastern one looks kind of funky, but other than that, it's great

    House of the Caesars | Under the Patronage of Comrade Trance Crusader. Proud Patron of Comrades Shadow_Imperator, Zenith Darksea, Final Frontier and Plutarch | Second Generation| ex-Eagle Standard Editor| Consilium de Civitate | Album Reviews

  4. #4
    Lusted's Avatar Look to the stars
    Join Date
    Jan 2005
    Location
    Brighton, Sussex, England.
    Posts
    18,184

    Default Re: Terrae Expugnandae 5.0 - Preview 5

    The eastern one may be toned down a bit, unfortuantely i was not able to find many pics of use for making an interface so i had to make do with what i had.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

  5. #5

    Default Re: Terrae Expugnandae 5.0 - Preview 5

    I am glad the Barbarian Invasion one will be used for the Barbs.

    Very nice, although I still wish that more of the factions had non-vanilla looking faction icons.
    The beauty of the Second Amendment is that it will not be used until they try and take it away.
    Staff Officer of Corporal_Hicks in the Legion of Rahl
    Commanding Katrina, Crimson Scythe, drak10687 and Leonidas the Lion

  6. #6

    Default Re: Terrae Expugnandae 5.0 - Preview 5

    that is awesome.....

  7. #7

    Default Re: Terrae Expugnandae 5.0 - Preview 5

    This one seems to be an excellent mod. Obviously i'll give it a try. Awsome job Lusted!

  8. #8
    Garbarsardar's Avatar Et Slot i et slot
    Patrician Tribune Citizen Magistrate Administrator Emeritus

    Join Date
    Jan 2005
    Posts
    20,608

    Default Re: Terrae Expugnandae 5.0 - Preview 5

    YEAH...awsome mode, blah blah blah, nice interface, blah blah blah...

    You should be working instead of reading comments


  9. #9
    Cyrus the Virus's Avatar Vicarius Provinciae
    Join Date
    Mar 2006
    Location
    Crackfordshire
    Posts
    10,884

    Default Re: Terrae Expugnandae 5.0 - Preview 5

    The next mod I'll be playing.

    "And the Heavens Shall Tremble"
    Resistance is futile™


    "ehn sewr traih-sluyrds-lairareh"

  10. #10
    swabian's Avatar igni ferroque
    Join Date
    Dec 2005
    Location
    Germany
    Posts
    4,237

    Default Re: Terrae Expugnandae 5.0 - Preview 5

    i really like your mod and i'm looking forward for 5.0! the units seem to charge totally different in your mod. i wonder how you did it. btw, your berserkers are very cool =D

  11. #11

    Default Re: Terrae Expugnandae 5.0 - Preview 5

    Quote Originally Posted by Cemendur
    Thats all for this preview, i hope you have enjoyed it.
    You hit the nail...

    I can only see 3 pics, what's wrong??

  12. #12
    Lusted's Avatar Look to the stars
    Join Date
    Jan 2005
    Location
    Brighton, Sussex, England.
    Posts
    18,184

    Default Re: Terrae Expugnandae 5.0 - Preview 5

    They're showing up fine for me, must be something wroing with your computer/browser or something.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

  13. #13
    Hader's Avatar Things are very seldom what they seem. In my experience, they’re usually a damn sight worse.
    Administrator Emeritus

    Join Date
    Mar 2006
    Posts
    13,166
    Blog Entries
    1

    Default Re: Terrae Expugnandae 5.0 - Preview 5

    Lusted has just been called Cemendur! Gasp!

    Nice preview Lusted, with the speed you are pumping out such quality work this may be the last preview.....

  14. #14
    Aetius's Avatar Vae victis
    Join Date
    Dec 2005
    Location
    Oregon
    Posts
    9,782

    Default Re: Terrae Expugnandae 5.0 - Preview 5

    Astounding.

    And what is that extra Parthian unit? Have you added Immortals?
    Blut und Boden

  15. #15
    therussian's Avatar Use your imagination
    Join Date
    Sep 2004
    Location
    Charlotte, NC USA
    Posts
    12,123

    Default Re: Terrae Expugnandae 5.0 - Preview 5

    Quote Originally Posted by Hader
    Lusted has just been called Cemendur! Gasp!
    Hehe. That's Sirmendur to you boy!

    House of the Caesars | Under the Patronage of Comrade Trance Crusader. Proud Patron of Comrades Shadow_Imperator, Zenith Darksea, Final Frontier and Plutarch | Second Generation| ex-Eagle Standard Editor| Consilium de Civitate | Album Reviews

  16. #16
    Lusted's Avatar Look to the stars
    Join Date
    Jan 2005
    Location
    Brighton, Sussex, England.
    Posts
    18,184

    Default Re: Terrae Expugnandae 5.0 - Preview 5

    No, not immortals, Iranian infantry, basically a better version of the Archers, armed with spears instead of swords, and with better morale, all round better troops.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

  17. #17

    Default Re: Terrae Expugnandae 5.0 - Preview 5

    COOL Very uniq and cool!

  18. #18
    .Socrates's Avatar I Love You
    Join Date
    Feb 2006
    Location
    Indiana, USA
    Posts
    3,453

    Default Re: Terrae Expugnandae 5.0 - Preview 5

    I am really happy for the new interface. Great work on those, Lusted.

    The unit cards are looking better than ever, too.
    Originally under the patronage of RZZZA. Under the patronage of the Black Prince, in the Royal House of the Black Prince.

    ^updated 6/28/10 (Stevie Wonder - Songs in the Key of Life)






  19. #19
    johnny76's Avatar Civis
    Join Date
    Apr 2006
    Location
    In which sense of the word "live?"
    Posts
    178

    Default Re: Terrae Expugnandae 5.0 - Preview 5

    That looks great, Lusted. I'm sure this has been asked, and my apologies if it has, but I can't find it: Will it work with a campaign from 4.0? Again, great work. Thanks.

    Johnny76


    Member of S.I.N.

  20. #20
    Lusted's Avatar Look to the stars
    Join Date
    Jan 2005
    Location
    Brighton, Sussex, England.
    Posts
    18,184

    Default Re: Terrae Expugnandae 5.0 - Preview 5

    Im afraid not johnny76 due to the changes i make to the trait files in 5.0, and the edits to the unit files.
    Creator of:
    Lands to Conquer Gold for Medieval II: Kingdoms
    Terrae Expugnandae Gold Open Beta for RTW 1.5
    Proud ex-Moderator and ex-Administrator of TWC from Jan 06 to June 07
    Awarded the Rank of Opifex for outstanding contributions to the TW mod community.
    Awarded the Rank of Divus for oustanding work during my times as Administrator.

Page 1 of 2 12 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •