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Thread: Many victories, no stars.

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  1. #1

    Default Many victories, no stars.

    Despite my generals have won many battles and conquered a lot of cities, the number of command stars is always the same. And often I've completely lost them due to bad traits.
    For example, one of my best generals has conquered Fes, Barcelona, Toledo, Sevilla and wiped out two califf in battle. Result: he had 2 stars at the beginning of the war... now 0!

    Is it normal, or maybe is linked to the fact that I massacred the prisoners (but not always)?

    Thanks

  2. #2

    Default Re: Many victories, no stars.

    Dealing with prisoners affects chivalry/dread, not command as much.
    One of the best methods I think is using acadamies, schools and let your general really take part in battles so het gets traits like 'brave' or 'scarred'

  3. #3

    Default Re: Many victories, no stars.

    1)Are you using BGR?
    2)In all these battles did you heavily outnumbered the enemy?
    3)Did your general lost most of his bodyguards or troops?

  4. #4

    Default Re: Many victories, no stars.

    To gain ranks you have to win hard battles. Any fool can beat a weak enemy with a powerful army - that does not require any skill. Try fighting battles when the odds favor the AI heavily - they are the ones your generals need to prove their worth.

    An easy way to "train" your generals is to use them against rebels. Your general's bodyguard can kill half a dozen (or more) units on its own easily. Those "heroic" victories will level the command skill pretty fast.

  5. #5

    Default Re: Many victories, no stars.

    I've always found that releasing prisoners has boosted my command, not every time, but enough to make it worthwhile if I can afford it.

  6. #6

    Default Re: Many victories, no stars.

    Quote Originally Posted by merocaine View Post
    I've always found that releasing prisoners has boosted my command, not every time, but enough to make it worthwhile if I can afford it.
    Releasing prisoners does not give you command related traits.It may boost your chivalry but that's all.Tier 4 if you release lots of prisoners is "merciful champion" which give + 4 chivalry but no extra command.The only possible way for something like this to happen is attracting a chivalrous/dread knight to your retinue (due to releasing prisoners i mean).
    Last edited by ksenagos; February 09, 2012 at 10:23 AM.

  7. #7

    Default Re: Many victories, no stars.

    1)Are you using BGR?
    2)In all these battles did you heavily outnumbered the enemy?
    3)Did your general lost most of his bodyguards or troops?
    No.
    Yes, in some cases I've totally annihilated it.
    Sometimes yes, sometimes no.

    To gain ranks you have to win hard battles. Any fool can beat a weak enemy with a powerful army - that does not require any skill. Try fighting battles when the odds favor the AI heavily - they are the ones your generals need to prove their worth.
    I've win hard battles, expecially in Spain. And often my generals units have gained a lot of experience, thanks to great number of enemies killed.

  8. #8

    Default Re: Many victories, no stars.

    1)I asked bc there is a system in BGR that lowers your generals command ability(not for all of them)
    2)If you fought "easy" battles you have less chances for command boosting traits
    3)There is a trait "Personal loss" that is gained if your general loses many of his bodyguards and it lowers command by 1

    Keep battling and the stars will come

  9. #9

    Default Re: Many victories, no stars.

    Biggest factor in gaining/losing command is winning or losing battles and ancillaries. If you win a heroic victory you have a pretty good chance at gaining command but it is not guaranteed. It often takes me 8-16 battles to get full command. About half the 10 command is due to traits and the other half is due to ancillaries gained in the battles or residing in city after the battle. However you need clear victories to have much chance at gaining command while heroic victories give you about 50/50 odds so even after 6 heroic victories in a row you probably will only gain 3-4 command. Really command does not influence that much other than auto calculated battles and the radius your general inspires his troops on the battle field. If you have a very low command general than its more important to keep him near the center of your line so a rout does not start. As your general gains experience the traits to morale and ancillaries gained are usually more important. Higher command just lets him move further from his men while still giving them the morale bonuses during the battle.

    If you win close victories or win even clear victories when you started with more than 1:1 odds vs the enemy the chances of gaining command is very low. The best way is to take advantage of the way auto calc works which severely undervalues bodyguards, light cavalry, archers, and siege weapons. Your bodyguard and a couple units of light cavalry can fight armies without much cavalry 5-10x in size quite easily in the early era. Auto calc goes mostly off of stats and unit size. There are extra attributes that can be added as well which is an effort to help HA for example be more valued to AI armies fighting each other don't always get stomped if they have alot of archers or HA which going by stats are weak but in the game are usually worth 2x the numbers or more.

  10. #10

    Default Re: Many victories, no stars.

    1)I asked bc there is a system in BGR that lowers your generals command ability(not for all of them)
    2)If you fought "easy" battles you have less chances for command boosting traits
    3)There is a trait "Personal loss" that is gained if your general loses many of his bodyguards and it lowers command by 1

    Keep battling and the stars will come
    1)Ok.
    2)Ok, but after easy battles I don't expect stars.
    3)I've gained it once.

    I'm battling since the start of campaign

    Biggest factor in gaining/losing command is winning or losing battles and ancillaries. If you win a heroic victory you have a pretty good chance at gaining command but it is not guaranteed. It often takes me 8-16 battles to get full command. About half the 10 command is due to traits and the other half is due to ancillaries gained in the battles or residing in city after the battle. However you need clear victories to have much chance at gaining command while heroic victories give you about 50/50 odds so even after 6 heroic victories in a row you probably will only gain 3-4 command. Really command does not influence that much other than auto calculated battles and the radius your general inspires his troops on the battle field. If you have a very low command general than its more important to keep him near the center of your line so a rout does not start. As your general gains experience the traits to morale and ancillaries gained are usually more important. Higher command just lets him move further from his men while still giving them the morale bonuses during the battle.

    If you win close victories or win even clear victories when you started with more than 1:1 odds vs the enemy the chances of gaining command is very low. The best way is to take advantage of the way auto calc works which severely undervalues bodyguards, light cavalry, archers, and siege weapons. Your bodyguard and a couple units of light cavalry can fight armies without much cavalry 5-10x in size quite easily in the early era. Auto calc goes mostly off of stats and unit size. There are extra attributes that can be added as well which is an effort to help HA for example be more valued to AI armies fighting each other don't always get stomped if they have alot of archers or HA which going by stats are weak but in the game are usually worth 2x the numbers or more.
    Very clear I'll start looking just for impossible battles (I love them), hoping to gain stars. If you don't see me returning to write, you will know that I'm fallen with honor

    Thanks for the answers

    Here we go..
    Spoiler Alert, click show to read: 
    Last edited by Romanheart; February 10, 2012 at 04:20 PM.

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