- added descriptions fort everything, i have added!
- campaing starts 3010
- scripted heirs/leaders (e.g. only Imrahil and his 3 sons can become the Prince of Dol Amroth, i did this also for the stewards, the Noldorin Highkings, the King under the Mountain and for the King of Rohan)
- reworked family tree (Gondor, Rohan, Silvan/High Elves, Dwarves and Isengard)
- added characters (Beregond, Damrod, Eomer, Erkenbrand, Hama, Elfhelm, Gildor, Galadriel (as leader), Rumil, Orophin, Arwen, Lurtz, Elphir, Erchirion, Erestor, Eowyn, Amrothos, ...)
- added traits (e.g. Firstborn, Immortal, Isildur's heir, Noldo, Teler, Man, Nùmenorean Blood, Bloodline of the Stewards, Bloodline of Dol Amroth, Bloodline of Isildur, Falmari, Falathrim, Uruk, Orc, Pretend t othe noldin throne, Istari, Bloodline of Eorl the Young, Tawarwaith, Vanyar, ...)
- added ancillaries (e.g. Highking of the Noldor; Durin's folk, House Finarfin, House of Fingolfin, House of Finrod, Staff of Gandalf the White, ...)
- added events: Pretend to the Noldorian throne (Galadriel, Elrond) if Sauron got the one ring, Gandalf the White (Gondor) after 36 turns
- disabled adoptions, marriages and getting of "new" children
- reworked economy (-> more money)
- adjusted some bodyguard of several generals (e.g. Haldir and his brother only have Homeguard warriors, Cirdan has Mithlond Nobles, Damrod has also rangers, Imrahil and his sons got Soldiers of Dol Amroth, mounted and dismounted, Erkenbrand got dismounted royal guards, gamling helmingas, ...)
- adjusted special abilites of the generals
- bigger armies (x3 available units except for mordor/isengard: x5 to strengthen them -> works very well in the campaign!)
- Lothlorien is owned by High Elves now and Galadriel is their leader
- adjusted campaign-script
- adjusted win-conditions
- very early barracks event
- improved relationships between good facions/evil factions
- increased number of recruitment slots
- increased number of maximal available units to recruit
- created different arrows to make the archers differs also in accuracy and not only in damage