CC still remains one of CBUR members (in fact the 3rd oldest one with one day delay from the two older than him).
When most of these models will be ready CC will recieve them inorder to make them compatible with SS's latest version.
CC still remains one of CBUR members (in fact the 3rd oldest one with one day delay from the two older than him).
When most of these models will be ready CC will recieve them inorder to make them compatible with SS's latest version.
TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
Despite the mod is dead does not mean that anyone can use its material
read this to avoid misunderstandings.
IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.
amazing work, cant wait to see them in-game!
"It's not always possible to do what we want to do, but it's important to believe in something before you actually do it"
Am I missing the link or are they not ready for download yet? I would love to try them out! They are magnificent units!
Yes they will be coming soon. I am currently working on the Khwarazmian roster and I am really impressed with the results. Pics will be up soon. Unfortunately I can't add brand new units because of the unit cap in SS 6.4, it sucks and the only way to test my units is to delete ones from the EDU. Because of it I am only going to post native Kwarazmian units - those only recruitible by Khwarezm.![]()
These units look amazing! I am looking forward to your release
+rep
Thanks Caudillo87! Go ahead and delete any of the old units that you want to. Your's are far better!
looking foward to trying this out. nice job!
Byzantines being my fav team to play I neeeeeeeed these texture baaaaaaaaadly +rep ofc
any idea when we can download this awesome addition?
Regards, Fedual
Last edited by Dark Lord's Heir; February 27, 2012 at 06:59 PM.
A fresh breath of air...
Hope you won't stop only on these particular factions, and remake other vanilla units in the future. Good luck!
Units In Gameplay
For those who have been waiting for some new pics, here you go: Khwarezmain units are now on the agenda. Stay tuned for new pics
Khalaj Horse Archers
Khalaj Cavalry
Daylami Heavy Infantry
Persian Nobles
Sheild Textures are by pacco, please +rep!
*Look for them in the upcoming mod Wars of the Religions!
Last edited by Caudillo87; February 28, 2012 at 05:12 AM.
I see the better and approve; I follow the worse.
If you liked my post or thought I was helpful, hit that +rep and leave your name so I can keep an eye out for when you deserve some. Unless you suck. Then you aren't getting crap. Ever.
These units are going to be included in a Mod that I am apart of called Wars of the Religions. I use this thread as a preview block for my creations. Due to the unit limit in SS I am unable to release a complete unit roster for the Khwarezmian faction so the majority of the units that I display here will be found exclusively on the War of the Religions Mod. If you have read my previous posts you would see that only native units will added in my Komnenian/Khwarezmian Roster sub mod for SS 6.4 that will be released sometime next season.
Last edited by Caudillo87; February 29, 2012 at 01:40 AM.
I think most of us just wants to see your unit remakings without that War of the Religions mod
Perhaps you could release the Byzantines & / or both of the factions when they are done as a stand alone optional to the War of the Religions mod as soon as you are done with them
Regards, Fedual