I was thinking about how accurate gunpowder units were in history. the real advantage of gunpowder units was actually the time training took.. or how to say... it was much easier to teach someone to shoot with a gun as it was to train someone to be an archer (that usually took several years). So... first guns in history were not accurate much and it was more accurate to shoot with bows, but the true reason why guns become so popular was the time needed to train a large amount of units.
My question to you guys is - will that be considered in game or not? what do you think?
I think in game archers should be more accurate when shooting, but they should take more time to train... i know this doesnt sould right, but it would be more hisotrically accurate. Maybe it would be better to make some other differences between those 2 unit tipes...
...maybe you have a better idea. =)




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