Results 1 to 6 of 6

Thread: Cavalry crashes only, EDU related?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Trailhog250's Avatar Semisalis
    Join Date
    Dec 2010
    Location
    Alabama, USA
    Posts
    416

    Default Cavalry crashes only, EDU related?

    Hey, I've been modding the EDU. (bringing a submod up to date with a main mod)

    And I have a *peculiar* crash It will CTD with an unspecified error in Custom Battle or the Campaign Map when viewing certain unit cards. I know this is EDU related as many have stated before, but somewhere during my conversion about half of the cavalry units cause said crashes for reasons I don't know. No artillery, archers, soldiers, spearmen, or anything else does it. Just certain cavalry units, not sure why they're crashing as the others work fine. I replaced my EDU lines with the original to see if my stats were causing the crash but this was not the case. I looked at descr_mount as I thought it might be crashing. (?) Maybe someone can help... Appears to be select cavalry units, a few from each faction whilst others have no problem.

    Here's the last few lines of the log if it's at all useful.
    system.log.SP
    00:33:39.911 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#dol_amroth_men_at_arms.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.911 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#dol_amroth_archer.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.911 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#dol_amroth_archer.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.911 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#gondor_dol_amroth_marines.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.911 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#gondor_dol_amroth_marines.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.911 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Gondor_Spearmen.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.911 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Gondor_Spearmen.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.912 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Fountain_Guard.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.912 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Fountain_Guard.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.912 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Osgiliath_Pikemen.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.912 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Osgiliath_Pikemen.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.912 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Ithilien_Rangers.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.912 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Ithilien_Rangers.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.912 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Gondor_Archers.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.912 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Gondor_Archers.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.912 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Militia_Archers.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.912 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Militia_Archers.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.912 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Blackroot_Archers.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.913 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Blackroot_Archers.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.913 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Axemen_of_Lossarnach.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.913 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Axemen_of_Lossarnach.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.913 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Marines.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.913 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Marines.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.913 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Gondor_Infantry.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.913 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Gondor_Infantry.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.913 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Dismounted_Swan_Knights.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.913 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Dismounted_Swan_Knights.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.913 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Dol_Amroth_Knights.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.913 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Dol_Amroth_Knights.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.914 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Gondor_Bodyguard.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.914 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Gondor_Bodyguard.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.914 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Gondor_Cavalry.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.914 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Gondor_Cavalry.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.914 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Swan_Knights.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.914 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Swan_Knights.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.914 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Gondor_Ballista.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.914 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Gondor_Ballista.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.914 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Gondor_Catapult.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.914 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Gondor_Catapult.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.914 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Gondor_Trebuchet.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.915 [system.io] [info] exists: found mods/Third_Age_SP/data/ui/units/sicily/#Gondor_Trebuchet.tga (from: C:\Program Files (x86)\SEGA\Medieval II Total War)
    00:33:39.919 [bink] [debug] [data/fmv/menu/DUMP0000.BIK]Pause on
    00:33:40.071 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

  2. #2
    /|\/|\/|\/|\/|\/|\/
    Join Date
    Jun 2005
    Posts
    10,770

    Default Re: Cavalry crashes only, EDU related?

    Are they the same format as the rest?

  3. #3
    Trailhog250's Avatar Semisalis
    Join Date
    Dec 2010
    Location
    Alabama, USA
    Posts
    416

    Default Re: Cavalry crashes only, EDU related?

    Yes, I have checked and they appear to be in the same format.

  4. #4

    Default Re: Cavalry crashes only, EDU related?

    is there any sort of coralation in the mounts their using?

    The Orcs of Gundabad Erin go Bragh FROGS

    When I came back to Dublin I was court marshaled in my absence and sentenced to death in my absence, so I said they could shoot me in my absence"
    Brendan Behan
    The Irish won an Empire
    The Scots ran an Empire
    The English lost an Empire

    "When I told the people of Northern Ireland that I was an atheist, a woman in the audience stood up and said, 'Yes, but is it the God of the Catholics or the God of the Protestants in whom you don't believe?"
    - Quentin Crisp

    There is one weapon that the British cannot take away from us: we can ignore them.
    - Michael Collins

    They have nothing in their whole imperial arsenal that can break the spirit of one Irishman who doesn't want to be broken.
    - Bobby Sands

  5. #5

    Default Re: Cavalry crashes only, EDU related?

    Here's a thread you might find interesting: http://www.twcenter.net/forums/showt...7#post10609057


  6. #6
    Trailhog250's Avatar Semisalis
    Join Date
    Dec 2010
    Location
    Alabama, USA
    Posts
    416

    Default Re: Cavalry crashes only, EDU related?

    Quote Originally Posted by dannyxx30 View Post
    Here's a thread you might find interesting: http://www.twcenter.net/forums/showt...7#post10609057

    Yes, that was very helpful It fixed it, I was using an outdated animations folder. Most likely because of the new horses TATW 3.1 adds was crashing it...

    +rep to everyone that stopped and posted and ofc to dannyxx30 in particular for the very helpful thread link

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •