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Thread: RNJ General Discussions/Questions/Errors

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  1. #1

    Default Re: RNJ General Discussions/Questions/Errors

    Trust me we all ask noobish questions, even we who are making this mod ask each other really stupid questions all the time. BiggBudd knows exactly what im talking about..lol

  2. #2

    Default Re: RNJ General Discussions/Questions/Errors

    enough said, lol
    RNJ Mod Fan (Shogun 2-Rome BI)

    Get it here!http://www.twcenter.net/forums/showthread.php?t=519633

  3. #3
    DizzyRainbow's Avatar Libertus
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    Default Re: RNJ General Discussions/Questions/Errors

    Haha well that's certainly comforting lol. By the way the date general's helmet with the crescent moon thing is real cool but it looks really difficult to wear, surely he cant of fought in that? Oh and I sorted my graphic lag out with the help of lord ahrens lag topic and by lowering the max battle resolution too, works like a dream (terrible simile lol) now thanks :-)

  4. #4

    Default Re: RNJ General Discussions/Questions/Errors

    either, RNJ is Bi, but Granto has converted it to Alexander, see stickie's.
    RNJ Mod Fan (Shogun 2-Rome BI)

    Get it here!http://www.twcenter.net/forums/showthread.php?t=519633

  5. #5

    Default Re: RNJ General Discussions/Questions/Errors

    Ok, thanks BB!

  6. #6

    Default Re: RNJ General Discussions/Questions/Errors

    Really Nice Mod LOVE IT !! Beautiful !

  7. #7

    Default Re: RNJ General Discussions/Questions/Errors

    I really love this mod. I'm currently playing two campaigns: Hojo and Asakura, but I have a question. Don't know if it was answered already, but why there are no Naginata Kachi?
    Thanks!

  8. #8

    Default Re: RNJ General Discussions/Questions/Errors

    The Hatamoto Yakko is the unit you want, is high level samurai unit armed with naginata, they rock!
    RNJ Mod Fan (Shogun 2-Rome BI)

    Get it here!http://www.twcenter.net/forums/showthread.php?t=519633

  9. #9

    Default Re: RNJ General Discussions/Questions/Errors

    Isn't the Hatamoto armed with a Yari?

  10. #10

    Default Re: RNJ General Discussions/Questions/Errors

    No naginata, check their stats.
    RNJ Mod Fan (Shogun 2-Rome BI)

    Get it here!http://www.twcenter.net/forums/showthread.php?t=519633

  11. #11

    Default Re: RNJ General Discussions/Questions/Errors

    Hmm, only found the Kinjyuu as Naginata wielding, for me at least, the Hatamoto is listed as (and is) wielding a Yari. Maybe it's the version of the mod I have?
    But anyway, I was thinking of something not so elite, like the common katana, yari and yumi kachi almost all factions have access.

  12. #12

    Default Re: RNJ General Discussions/Questions/Errors

    Oops, the Hatamoto has the yari and katana , and the Kinjyuu have the naginata, my bad.
    RNJ Mod Fan (Shogun 2-Rome BI)

    Get it here!http://www.twcenter.net/forums/showthread.php?t=519633

  13. #13

    Default Re: RNJ General Discussions/Questions/Errors

    So, I think my first RTW sub-mod will be adding a Naginata Kachi to every clan, if the RNJ-team grants me the permission to do so, of course. Am I allowed to do it?

  14. #14

    Default Re: RNJ General Discussions/Questions/Errors

    Well first you must find historic evidence the unit existed, and was used on the battlefield, then we can add it.
    RNJ Mod Fan (Shogun 2-Rome BI)

    Get it here!http://www.twcenter.net/forums/showthread.php?t=519633

  15. #15

    Default Re: RNJ General Discussions/Questions/Errors

    Finally, in 1274, the Yuan fleet set out, with an estimated 15,000 Mongol and Chinese soldiers and 8,000 Korean soldiers, in 300 large vessels and 400-500 smaller craft, although figures vary considerably depending on the source. They ravaged the islands of Tsushima and Iki, including piercing the hands of women and hanging them on their boats. They landed on November 19 in Hakata Bay, a short distance from Dazaifu, the ancient administrative capital of Kyūshū. The following day brought the Battle of Bun'ei (文永の役), also known as the "First Battle of Hakata Bay".
    We got the korean units done, but no Mongol units, if you want to work on anything, please have a go at the mongol units, and we could do a RNJ-1274 the Mongol invasion.
    RNJ Mod Fan (Shogun 2-Rome BI)

    Get it here!http://www.twcenter.net/forums/showthread.php?t=519633

  16. #16

    Default Re: RNJ General Discussions/Questions/Errors

    I like some of the mongols units in Rome Medieval. Maybe we could just ask them for permission?

  17. #17

    Default Re: RNJ General Discussions/Questions/Errors

    Giving a good look at the units, I think some good retextures of BI units would be enough.

  18. #18

    Default Re: RNJ General Discussions/Questions/Errors

    sounds good
    RNJ Mod Fan (Shogun 2-Rome BI)

    Get it here!http://www.twcenter.net/forums/showthread.php?t=519633

  19. #19

    Default Re: RNJ General Discussions/Questions/Errors

    I found the sarmatians, sassanids and huns units to closely resemble mongols. It will probably help me to learn how to texture and model for RTW :p

  20. #20

    Default Re: RNJ General Discussions/Questions/Errors

    A bit of research showed me that the actual mongol fleets included close to no mongolians. The majority of the armies was composed of chinese and koreans, so the koreans units can be used as a part of the mongol forces

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