i played a lot already, everything is fine, just crash sometimes in battles, but i think its TATW problems.
i played a lot already, everything is fine, just crash sometimes in battles, but i think its TATW problems.
Hey guys im working now in a patch that will fix some bugs i didn't notice
Just a question about new units: Do they have voice in battle? i mean, like calling their own names when selected, Do they?
Those who fear the darkness have never seen what the light can do...
some of them have but the most havent...(
Mae Govannen!
I have installed this rather handy mod, (saves me trawlign through and implementing them myself so thank you!) However, all the units have "unlocalised placement text". It has been so long since I added units around and I can't remember where to fix that otherwise I would do it myself.
Great mod anyhow
Navaer.
EDIT: Scratch all of this, it was my fault, I have added your map to my vanilla version that also has the new map made for DAC by FireFreak. I had to tweek a few things but now everything works perfectly, and all the units speak as well. No unlocalised placement text, no crashes and a tonne of excellent Dol Amroth units (my favourite additions). All the other units too of course.
Last edited by Arachir Galudirithon; March 03, 2013 at 05:05 PM.
Will this work with a clean TA 3.2 with the new DaC map?
it should be if they only edited the building and unit files
I did just that very thing yesterday. You have to make sure that the descr_regions file in this mod does not overwrite the one present after installing DAC map. Then you will need to manually add a hidden resource of 'minas_ithil' to the EDB and add a alue of minas_ithil to the morgul-vale province in descr_regions. Otherwise the game will crash automatically. If that doesn't make sense I will try to re word it. Long story short, I did it yesterday and it has resulted in a great game.
You lost me at yesterday... haha, no but hidden resource?
Good going CA, you really must be proud of your hard work.....
Spoiler Alert, click show to read:
In the EDB, fairly near the top is the list of the all hidden resources within the game. (bare in mind, this is only for the Minas Ithil Guardians) Anywho, you need to add 'minas_ithil to that list. Then go to the descr_regions file in the World/Maps/Base and add minas_ithil to the list of hidden resources in the morgul-vale region.
so this stuff has AOR my bad
Spoiler Alert, click show to read:
marked i red are were hidden resources should go in desc_regions
so just comma + space the type minas_ithil
i believe i haven't added units in so long
Last edited by knight of meh; March 04, 2013 at 11:50 AM. Reason: oh god the typos
Okey, I understood half of that so I will try it now
Still dont know what the EDB, but I need to open it and put mountains, crusade, no_brigands, trolls, roads, big_city somewhere there, but still dont know what to put where.
Last edited by SandraDevilGirl; March 04, 2013 at 12:43 PM.
Spoiler Alert, click show to read:
eh .. no lets try this again
the hidden resource you are adding is minas_ithil for the guardians
the above spoiler shows desc_regions the green are the hidden resources the red is what you want to add there is a space between the comma and minas_ithil
Last edited by knight of meh; March 04, 2013 at 01:06 PM.
As every one on here says, we all start somewhere. I do not presume you are stupid, quite the contrary but I will go through it stage by stage. Sorry if the post is long:
Firstly I should say that if you are not fussed about Minas Ithil Guardians, then none of this matters and just apply stage 1.
Spoiler Alert, click show to read:
editing my post to remove the EDB bit then
we will get you there in the end somehow
Last edited by knight of meh; March 04, 2013 at 01:06 PM.
You two are best :-D
Good going CA, you really must be proud of your hard work.....
Spoiler Alert, click show to read:
Im missing following units:
Gondor Cavalry'
Dol Amroth Squires (+dismounted)
Fountain Guard
Swan Knights of Dol Amroth (+dismounted)
Last edited by SandraDevilGirl; March 04, 2013 at 03:10 PM.
Gondor Light Swordsmen
Winged Swordsmen
Gondor Archers
Master Rangers of Ithilien
Wardens of the White Tower
And many many more. I have captures the cities around Gondor and "cheated" with builidng every builing and getting 100% religion in every cirty but still missing many units. many are standard also like Gondor Cavalry and Gondor Archers.
*double post*
Last edited by SandraDevilGirl; March 04, 2013 at 03:34 PM.