
Originally Posted by
13lackGu4rd
Wrong, the key is to set taxes to very high(or as close to it as your happiness allows) the turn before a structure is completed. If your taxes are set to very high or high when a structure completes you have a chance to get the "good tax collector" trait line, if taxes are on low that turn you have a chance of getting the opposite one, the inefficient tax collector or whatever it's called trait line. Now, since low taxes have highest growth, for the long term the best taxes are low for all cities and switch to very high or high each time before a structure is being completed. Now, that's quite a bit of micromanagement, especially on large empires, so it's really up to each player how much he wants to invest in it, but that's the optimal route.