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  1. #1

    Default Barracks Event - how does it works?

    Hi everyone! I've been a reader here for a long time, and now just decided it was time to register.

    Is it true, that there's only one Barracks event in 3.1? I'm playing as Gondor on VH/VH, turn number is 41. I can already build higher levels of military buildings in MT, Osgiliaths or Minas Ithil, but I can't do it in Henneth Annun and Cair Adros. Level of gondor culture is high, but there is even no posibility to build barracks (only Garrison Quarters). The best infantry in Henneth Annun and Cair Andros is gondor militia. Is it normal?

    Sorry for my english.

  2. #2

    Default Re: Barracks Event - how does it works?

    you still need the settlement to be large enough to support the better buildings allowing better troops, barracks is only available at large city i think not sure on in castle west osgiliath can build em so check thats settlement size fortress side thats the one you need

  3. #3

    Default Re: Barracks Event - how does it works?

    West Osgiliath - fortress - I can build Barracks or higher
    Henneth Annun - fortress too - I can't

  4. #4
    Emperor of Hell's Avatar SPA-NED 1-5
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    Default Re: Barracks Event - how does it works?

    Look at the description of the "Atlas of Middle Earth" building in Henneth Annun. It might say something like "limited building possibilities"

  5. #5

    Default Re: Barracks Event - how does it works?

    In Cair Andros is "reduced building capacities" and probably in Henneth Annun reason is the same, but descripton says nothing about that.
    Thanks

  6. #6

    Default Re: Barracks Event - how does it works?

    While I understand why the building capabilities are limited in Henneth Annun, can't get it why it should be the same in Cair Andros...





  7. #7

    Default Re: Barracks Event - how does it works?

    Does anybody know how many buildings u can build in these two settlements, and does food production "buildings" count?
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  8. #8
    Shea O'Gorath's Avatar Primicerius
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    Default Re: Barracks Event - how does it works?

    Why does it take 25 turns to recruit spear militia in helms deep as Rohan. Other units have equally ridiculous times
    Last edited by Shea O'Gorath; January 30, 2012 at 10:55 AM.

  9. #9
    Dutch-Balrog's Avatar Domesticus
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    Default Re: Barracks Event - how does it works?

    25 turns?! never seen that before :|

  10. #10
    Mhaedros's Avatar Brave Heart Tegan
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    Default Re: Barracks Event - how does it works?

    It's becuase of the new system, Rohan recruits fastest in grassland, while Helm's Deep is counted as mountain area. It's easy to change in descr_regions.txt located in data/world/maps/base. Find the entry
    Code:
    Helms-Deep_Province
    	Helms-Deep
    	milan
    	Bandit_Rebels
    	100 170 200
    	mountains, crusade, hornburg, roads, big_city, no_brigands
    	5
    	1 ;BF
    	religions { catholic 7 orthodox 5 islam 3 northmen 68 heretic 2 numenorian 15 }
    and change to
    Code:
    Helms-Deep_Province
    	Helms-Deep
    	milan
    	Bandit_Rebels
    	100 170 200
    	grasland, crusade, hornburg, roads, big_city, no_brigands
    	5
    	1 ;BF
    	religions { catholic 7 orthodox 5 islam 3 northmen 68 heretic 2 numenorian 15 }
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    Content's well good, innit.


  11. #11
    Emperor of Hell's Avatar SPA-NED 1-5
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    Default Re: Barracks Event - how does it works?

    After editing delete map.rwm, also in data/world/map/base

  12. #12
    Mhaedros's Avatar Brave Heart Tegan
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    Default Re: Barracks Event - how does it works?

    Yes ofc
    Under the patronage of Finlander. Once patron to someone, no longer.
    Content's well good, innit.


  13. #13
    Shea O'Gorath's Avatar Primicerius
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    Default Re: Barracks Event - how does it works?

    Cool just seemed a bit ridiculous that the great fortress of Rohan couldn't hand people spears and point them at the enemy for 25 turns
    When I edit will I have to restart my campaign.
    And why is grassland spelt grasland with one s
    Last edited by Shea O'Gorath; January 30, 2012 at 04:01 PM.

  14. #14
    Emperor of Hell's Avatar SPA-NED 1-5
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    Default Re: Barracks Event - how does it works?

    Yes you will have to start a new campaign

    No idea, on accident I guess

  15. #15
    Shea O'Gorath's Avatar Primicerius
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    Default Re: Barracks Event - how does it works?

    Awh but thanks
    and also the blood dosnt appear on bodies that have been hit. Can I remedy this?

  16. #16
    Stylix's Avatar MOS Team Member
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    Default Re: Barracks Event - how does it works?

    Quote Originally Posted by Andy Mc View Post
    Awh but thanks
    and also the blood dosnt appear on bodies that have been hit. Can I remedy this?
    Check out this sub-mod, I think it may be what you are looking for:
    Blood N' Guts v2 - New battlefield blood and dirt textures
    MOS v1.6.2+ Bug fixer 30 Dec 2013

  17. #17
    Dwarven Berserker's Avatar Campidoctor
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    Default Re: Barracks Event - how does it works?

    Quote Originally Posted by Andy Mc View Post
    Awh but thanks
    and also the blood dosnt appear on bodies that have been hit. Can I remedy this?
    Put your texture quality up. On the lowest texture level blood doens't show
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  18. #18
    Shea O'Gorath's Avatar Primicerius
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    Default Re: Barracks Event - how does it works?

    An finally was the archer pulling their bow strings back a new addition as i never seen that before i played TATW
    and my texture quality is at its highest and the little puffs of blood when their hit with arrows is still there

  19. #19

    Default Re: Barracks Event - how does it works?

    I started playing w/ Total Recruitment mod, part of Baron's submod. It's pretty much changed my life.

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