Hello. Fantastic mod, easily one of the best. Great fun, good challenge, excellent stability, and very educational too. Awesome house rules as well.
I'd Just like to comment on a couple of issues I've noticed whilst playing:
1) The AI stalls whenever it sallies forth. It happens every time. The only way to wake them up again is attack them, which quickly leads to a rout as they are unorganized and often still in column formation. I don't recall this being a problem in vanilla RTW 1.5, at least not as consistently as this. The AI reinforcements in a normal battle also seem to freeze until attacked.
2) The garrison script is a great idea. However, unless one plays for many hours in succession without quitting or reloading the game, the garrison never has a chance to appear -- especially if one follows the house rules and fights every battle. I almost killed myself staying up late every night to ensure that each beseiged city had a garrison appear. Now I have resorted to starving each settlement out -- which means I never fight seige battles and which decreases the fun, I feel. I'm sure most people are in the same boat and do not have the time to play SPQR for enough consecutive hours so as to activate the city garrisons.
Anyway, thanks again to all whose efforts went into creating this superlative mod. You truly have the spirit of Total War running in your veins. Cheers.![]()




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