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Thread: where's the skavens ???

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  1. #1

    Default where's the skavens ???

    in the version 1.4.4. we add skaven's unit with "create_unit" cheat but in the mod 1.5 there is not skaven in the unit list ...

  2. #2
    Reiksfart's Avatar Senator
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    Default Re: where's the skavens ???

    They need new EDU entries. Models are still there.

    Copy/paste their old entries from the 1.44 EDU into the 1.5 EDU.

  3. #3

    Default Re: where's the skavens ???

    So there IS a way to get Skaven and they WILL be in 2.0 for sure!

    So, what's the way to add them to your army?

  4. #4
    Reiksfart's Avatar Senator
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    Default Re: where's the skavens ???

    Copy/paste the following into the 1.5 export_descr_unit at the bottom.

    Spoiler Alert, click show to read: 


    type Skaven_Jezzali
    dictionary Skaven_Jezzali
    category infantry
    class missile
    voice_type Light
    banner faction main_missile
    banner holy crusade
    soldier skaven_jezzali, 50, 0, 0.75
    officer skaven_pavise
    officer skaven_pavise
    officer skaven_pavise
    attributes mercenary_unit, sea_faring, can_withdraw, cannot_skirmish, gunmen, gunpowder_unit, very_hardy, free_upkeep_unit, frighten_foot, frighten_mounted, no_custom
    move_speed_mod 1.2
    formation 1, 1.5, 2, 3, 3, square
    stat_health 1, 0
    stat_pri 21, 21, musket_bulletbs4, 240, 48, missile, missile_gunpowder, piercing, none, musket_shot_set, 0, 1
    stat_pri_attr ap
    stat_sec 8, 8, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1
    stat_sec_attr no
    stat_pri_armour 2, 4, 5, flesh
    stat_sec_armour 0, 0, flesh
    stat_heat 0
    stat_ground 0, 0, 0, 0
    stat_mental 1, low, trained
    stat_charge_dist 50
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 1, 1000, 100, 100, 100, 1350, 3, 250
    armour_ug_levels 0
    armour_ug_models skaven_jezzali
    ownership mongols

    type Skaven_Pavise
    dictionary Skaven_Pavise
    category infantry
    class heavy
    voice_type Heavy
    banner faction main_infantry
    banner holy crusade
    soldier skaven_pavise, 50, 0, 1.2
    officer skaven_stormvermin
    attributes mercenary_unit, sea_faring, can_withdraw, free_upkeep_unit, hide_anywhere, frighten_foot, frighten_mounted, no_custom
    move_speed_mod 1.2
    formation 0.5, 0.5, 2.4, 2.4, 6, square, shield_wall
    stat_health 1, 0
    stat_pri 10, 10, no, 0, 0, melee, melee_blade, piercing, sword, 0, 1
    ;stat_pri_ex 0, 0, 0
    stat_pri_attr no
    stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
    ;stat_sec_ex 0, 0, 0
    stat_sec_attr no
    stat_pri_armour 4, 5, 10, flesh
    ;stat_armour_ex 5, 7, 0, 0, 7, 6, 6, metal
    stat_sec_armour 0, 0, flesh
    stat_heat 4
    stat_ground 0, 0, 0, 0
    stat_mental 2, low, highly_trained
    stat_charge_dist 30
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 1, 800, 80, 100, 100, 1250, 4, 385
    armour_ug_levels 2
    armour_ug_models skaven_pavise
    ownership mongols

    type Skaven_Stormvermin
    dictionary Skaven_Stormvermin
    category infantry
    class heavy
    voice_type Heavy
    ;accent High_elfs
    banner faction main_infantry
    banner holy crusade
    soldier skaven_stormvermin, 36, 0, 3
    officer skaven_greyseer
    officer skaven_stormvermin
    officer skaven_stormvermin
    mount_effect elephant +1
    attributes mercenary_unit, sea_faring, very_hardy, frighten_foot, frighten_mounted, command, no_custom
    move_speed_mod 1.2
    formation 1.2, 1.2, 2.4, 2.4, 6, square
    stat_health 2, 0
    stat_pri 16, 16, no, 0, 0, melee, melee_blade, piercing, axe, 0, 1
    ;stat_pri_ex 0, 0, 0
    stat_pri_attr ap
    stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
    ;stat_sec_ex 0, 0, 0
    stat_sec_attr no
    stat_pri_armour 8, 10, 0, metal
    ;stat_armour_ex 5, 7, 0, 0, 4, 0, 0, metal
    stat_sec_armour 0, 0, flesh
    stat_heat 4
    stat_ground 0, 0, 0, 0
    stat_mental 4, disciplined, highly_trained
    stat_charge_dist 30
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 1, 1500, 150, 100, 100, 2500, 1, 620
    armour_ug_levels 3
    armour_ug_models skaven_stormvermin
    ownership mongols

    type Skaven_Warpfire
    dictionary Skaven_Warpfire
    category infantry
    class missile
    voice_type Heavy
    banner faction main_missile
    banner holy crusade
    soldier skaven_warpfire, 8, 0, 1
    attributes mercenary_unit, sea_faring, very_hardy, cannot_skirmish, incendiary, frighten_foot, frighten_mounted, command, no_custom
    move_speed_mod 1.2
    formation 1.5, 1.5, 3, 3, 6, square
    stat_health 2, 0
    stat_pri 36, 36, greek_fire_blue, 70, 50, missile, missile_gunpowder, blunt, none, 0, 1
    stat_pri_attr ap
    stat_sec 10, 10, no, 0, 0, melee, melee_blade, slashing, mace, 0, 1
    stat_sec_attr no
    stat_pri_armour 4, 4, 4, flesh
    stat_sec_armour 0, 0, flesh
    stat_heat 0
    stat_ground 0, 0, 0, 0
    stat_mental 4, disciplined, highly_trained
    stat_charge_dist 30
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 2, 1500, 150, 100, 300, 3000, 2, 666
    armour_ug_levels 2
    armour_ug_models skaven_warpfire
    ownership mongols

    type Skaven_Ratogre
    dictionary Skaven_Ratogre
    category infantry
    class heavy
    voice_type Heavy
    banner faction main_infantry
    banner holy crusade
    soldier skaven_ratogre_cow, 4, 0, 30
    attributes mercenary_unit, sea_faring, very_hardy, frighten_foot, frighten_mounted, command, no_custom
    move_speed_mod 1.1
    formation 2.5, 2.5, 5, 5, 6, square
    stat_health 6, 0
    stat_pri 22, 22, no, 0, 0, melee, melee_blade, slashing, sword, 0, 1
    stat_pri_attr no
    stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
    stat_sec_attr no
    stat_pri_armour 4, 8, 0, flesh
    stat_sec_armour 0, 0, flesh
    stat_heat 0
    stat_ground 0, 0, -5, 0
    stat_mental 8, impetuous, trained, lock_morale
    stat_charge_dist 30
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 5, 5000, 1000, 100, 100, 5000, 2, 666
    armour_ug_levels 3
    armour_ug_models skaven_ratogre_cow
    ownership mongols


    That should work. They will be playable in custom battles only using the dark elf faction.

    None are in any campaign yet. I know Holy Pilgrim is adding them to his real warhammer. I will be adding them to my submod campaign also, after I have modded the models and made a few more units. They won't be playable though, just scripted armies attacking random places.

  5. #5

    Default Re: where's the skavens ???

    Good enough.

    Just as long as I have them in my game.

  6. #6

    Default Re: where's the skavens ???

    (Can't edit)

    Know where if and where we can see pictures of skaven models? Thanks.

  7. #7
    Valiant Champion's Avatar Praepositus
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    Default Re: where's the skavens ???

    I have thought of adding them by replacing the beastmen units in the stacks in the descr_strat file in the world folder. Than you would have several stacks of skaven at the start of the game.

  8. #8

    Default Re: where's the skavens ???

    but you must add the skavens export_descr_unit.txt for 1.5 in 1.4.4 they are also added but they dont have unit cards in both patch.. i am working on it .. i will upload both few hour later .. i hope

  9. #9

    Default Re: where's the skavens ???

    Are we going to be able to use them then?

    I am confused.

  10. #10

    Default Re: where's the skavens ???

    here is the link of skavens info card
    http://bitshare.com/files/kd7htc1w/skaven.rar.html

    you can dowload and put the .tga files in to the data / unit_info / mongols folder

  11. #11
    Reiksfart's Avatar Senator
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    Default Re: where's the skavens ???

    I already told you how to do it....

    Taken a few minutes ago:

    Spoiler Alert, click show to read: 


    One more thing, remove the 'no custom' from each skaven EDU entry.

  12. #12

    Default Re: where's the skavens ???

    yes just Reiksfart said
    first you must add the info to export_descr_unit.txt in 1.5 from 1.4.4
    you can use them when you playing campain with "create_unit" cheat without info cards
    so i upload info cards here thats all ...
    yes you are right YourStepDad it is not simple

  13. #13

    Default Re: where's the skavens ???

    Yeah, I only glanced trough your post. That was lazy of me.

    Anyway, I don't have 1.5 nor am I too interested in custom battles.

  14. #14

    Default Re: where's the skavens ???

    you are right again you must add the skavens as a faction .... [ is anybody hear me in moscov s-ka-ven-s is a fac-ti-on .. lol ]

  15. #15

    Default Re: where's the skavens ???

    Quote Originally Posted by DarkGoRGoTH View Post
    you are right again they must add the skavens as a faction .... [ is anybody hear me in moscov s-ka-ven-s is a fac-ti-on .. lol ]

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