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Thread: Medieval SS 6.3 - turn 50/51 - NOT CTD, but freeze :(

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  1. #1

    Default Medieval SS 6.3 - turn 50/51 - NOT CTD, but freeze :(

    Hello everybody,

    I'm suffering from a variant of 1150 bug, which usually causes Medieval to CTD. In my case it just freezes on Kingdom of Leon's turn. I've tried supposingly working fix from these forums(downloaded data.rar, extracted it, overwrote proper files), but it failed as well.

    I'm running on Medieval with applied 1.5 kingdoms patch and SS 6.3(no mods orsubmods other than standard ones).

    Please help out of mercy, I've just lost a fine Empire game because of corrupted save file

    Thanks in advance!

  2. #2
    irishron's Avatar Cura Palatii
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    Default Re: Medieval SS 6.3 - turn 50/51 - NOT CTD, but freeze :(

    Moved from M2TW Tech to SS Tech. Maybe mod specific.

    Welcome to TWC.

  3. #3

    Default Re: Medieval SS 6.3 - turn 50/51 - NOT CTD, but freeze :(

    Ouch sorry, such rookie mistake. And I'm using only Gracul's AI.

  4. #4
    Losthief's Avatar Campidoctor
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    Default Re: Medieval SS 6.3 - turn 50/51 - NOT CTD, but freeze :(

    Quote Originally Posted by esemoka View Post
    Ouch sorry, such rookie mistake. And I'm using only Gracul's AI.
    whats it doing right before the freeze?
    LOSTHIEF
    I'd rather be lucky than skilled!


  5. #5
    Navajo Joe's Avatar SS Forum Moderator
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    Default Re: Medieval SS 6.3 - turn 50/51 - NOT CTD, but freeze :(

    Quote Originally Posted by esemoka View Post
    Hello everybody,

    I'm suffering from a variant of 1150 bug, which usually causes Medieval to CTD. In my case it just freezes on Kingdom of Leon's turn. I've tried supposingly working fix from these forums(downloaded data.rar, extracted it, overwrote proper files), but it failed as well.

    I'm running on Medieval with applied 1.5 kingdoms patch and SS 6.3(no mods orsubmods other than standard ones).

    Please help out of mercy, I've just lost a fine Empire game because of corrupted save file

    Thanks in advance!
    You need to install the Turn 51 fix or upgrade to 6.4, here is a thread for 6.3 fix

    http://www.twcenter.net/forums/showt...eports+for+6.3





    'Proud to be patronised by cedric37(My Father and My Guardian)

  6. #6

    Default Re: Medieval SS 6.3 - turn 50/51 - NOT CTD, but freeze :(

    Problem solved. My conclusion is that it probably wasn't 1150 bug and its time of occurrence was purely coincidental.

    I've installed all possible fixes related to the 50 turn problem and they didn't help at all. However, I followed advice from some other twc topic and used toggle_fow to locate source of the action that was causing the crash. Aaaaand the turn passed without any problems, ba dum tss! I turned fow back on and it was fine until turn 57, when the same thing happened. Again, disabling fow of war was the answer.

    I suppose this freeze was caused by the concentration of troops near Toledo, which was targeted by recent Jihad. Kingdom of Leon lost the city somewhere around turn 60 so I hope it won't happen again. Thanks for taking interest in my case, knowing my luck I'll require it soon.

    Cheers, guys. Back to having my ass kicked by the HRE.

  7. #7

    Default Re: Medieval SS 6.3 - turn 50/51 - NOT CTD, but freeze :(

    Quote Originally Posted by esemoka View Post
    Problem solved. My conclusion is that it probably wasn't 1150 bug and its time of occurrence was purely coincidental.

    I've installed all possible fixes related to the 50 turn problem and they didn't help at all. However, I followed advice from some other twc topic and used toggle_fow to locate source of the action that was causing the crash. Aaaaand the turn passed without any problems, ba dum tss! I turned fow back on and it was fine until turn 57, when the same thing happened. Again, disabling fow of war was the answer.

    I suppose this freeze was caused by the concentration of troops near Toledo, which was targeted by recent Jihad. Kingdom of Leon lost the city somewhere around turn 60 so I hope it won't happen again. Thanks for taking interest in my case, knowing my luck I'll require it soon.

    Cheers, guys. Back to having my ass kicked by the HRE.

    I'm having the same problem at turn 51. What do I do to fix it???

    Any help would be great, thx.

  8. #8
    Losthief's Avatar Campidoctor
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    Default Re: Medieval SS 6.3 - turn 50/51 - NOT CTD, but freeze :(

    make sure its a freeze and not just the ai taking a long time.
    LOSTHIEF
    I'd rather be lucky than skilled!


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