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Thread: RNJ 2.0

  1. #41
    Libertus
    Join Date
    Jun 2005
    Location
    Boone, NC
    Posts
    56

    Default Re: RNJ 2.0

    Quote Originally Posted by BiggBudd View Post
    Have removed the supply traits, and we now have a cannon that works great, but unfortunately has left me with a dilemma as the cannon exposes the lack of damage textures in the walls (as you damage them they revert to roman), do I release as is, or wait till I find someone who can do the damage textures?
    Please release, if removing the supply traits will prevent the save-game corruptions I have been experiencing. Mod looks great, but I've been waiting for patch to fix this.

  2. #42

    Default Re: RNJ 2.0

    aha simple, use the same settings in desktop and game. IE
    My desktop is set to 1440 x 900 16 bit colour, in options in Rome resolution to 1440x900x16, as long as they the same it will be full screen.
    Use 16 bit colour unless you have maxed out PC.
    RNJ Mod Fan (Shogun 2-Rome BI)

    Get it here!http://www.twcenter.net/forums/showthread.php?t=519633

  3. #43

    Default Re: RNJ 2.0

    If you use a NEW same game every time instead of overwriting an old save game then you should NOT get save game corruption, I save them as 1, 2, 3 etc. I have played 3 campaigns now over 200 turns each without a problem. When I start a new campaign I delete the entire save game folder, it will regenerate a new one for you when you next save, that saves you having to delete 200+ save games!
    RNJ Mod Fan (Shogun 2-Rome BI)

    Get it here!http://www.twcenter.net/forums/showthread.php?t=519633

  4. #44

    Default Re: RNJ 2.0

    oi bb,where exactly is that savegame folder? thats a good idea but for the luddites amoung us,where the folder at? cheers

  5. #45

    Default Re: RNJ 2.0

    Goto main Rome folder, open BI folder and you see the saves folder, just delete it.
    RNJ Mod Fan (Shogun 2-Rome BI)

    Get it here!http://www.twcenter.net/forums/showthread.php?t=519633

  6. #46

    Default Re: RNJ 2.0

    thanks for solving my problem regarding the resolution..is there any way i can stop the shaders in your mod??couse it makes the battles slower than on shogun 2

  7. #47

    Default Re: RNJ 2.0

    Make sure you use 16 bit colour! The desktop must be set to 16bit too, if not it will revert to 32 bit true colour mode, which is laggy! ie desktop set to 14400 x 900 16 bit colour, game set to 1440x900x16.
    RNJ Mod Fan (Shogun 2-Rome BI)

    Get it here!http://www.twcenter.net/forums/showthread.php?t=519633

  8. #48

    Default Re: RNJ 2.0

    the 16 bit doesn't help i think it's becouse of the unit shades...they still are..and becouse of them the game block in battle i have another mod called Sparta..i have the same problem in battles..and i'm pretty sure it's the unit shades problem..is there any way i can stop them?

  9. #49

    Default Re: RNJ 2.0

    Fantastic!!but, ¿how to activate the movies (ninja, diplomat...)? (if there are really movies in the mod, of course) Congrats!!

  10. #50

    Default Re: RNJ 2.0

    Go to the preferences.txt file in shogun2 folder and modify it to not have glints, splashes, or multitexture...turn one off (set to FALSE) test it and if it makes battles faster keep it on if not revert it then makes sure you save before every time. Also another thing I told several people is to update your graphics card if its old, reduces lag and also get game booster, helps aswell.

  11. #51

    Default Re: RNJ 2.0

    can confirm about gamebooster,it really does help.
    and a lot of this is down to pc spec,my gaming machine is a quad core with all bells and whistles and i run huge battles with everything turned up to max with no problems. cheers

  12. #52

    Default Re: RNJ 2.0

    I hope i haven't more bugs than battle of asia,Nice Mod )

  13. #53
    StaefanBatory's Avatar Civis
    Join Date
    Feb 2009
    Location
    Cracow, Poland
    Posts
    187

    Default Re: RNJ 2.0

    Good job!
    Last edited by StaefanBatory; July 28, 2012 at 04:03 AM.

  14. #54

    Default Re: RNJ 2.0

    DO I NEED RNJ 1.0 to play it, cause i cant find it anymore :C

  15. #55
    Raritу's Avatar Glück auf!
    Artifex

    Join Date
    Aug 2010
    Location
    Veltins Arena
    Posts
    2,464

    Default Re: RNJ 2.0

    Quote Originally Posted by Centurion Dragon View Post
    DO I NEED RNJ 1.0 to play it, cause i cant find it anymore :C
    No, you don't.
    Honored filly of M and happily taking my glance over Milner and Diamat

  16. #56

    Default Re: RNJ 2.0

    Download it right now , thanks for this awesome game ^^.

  17. #57

    Default Re: RNJ 2.0

    Question is this updated to 2.3 ?
    Last edited by Pyres Δt Varanasi; December 23, 2012 at 11:32 PM.

  18. #58
    Raritу's Avatar Glück auf!
    Artifex

    Join Date
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    Veltins Arena
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    2,464

    Default Re: RNJ 2.0

    Quote Originally Posted by Emperor Lor'themar the Great View Post
    Question is this updated to 2.3 ?
    I updated the OP. You can find links to patch 2.3 there now.
    Honored filly of M and happily taking my glance over Milner and Diamat

  19. #59

    Default Re: RNJ 2.0

    Quote Originally Posted by Raritу View Post
    I updated the OP. You can find links to patch 2.3 there now.
    Thanks Rarity
    Last edited by Pyres Δt Varanasi; December 23, 2012 at 11:32 PM.

  20. #60
    Kambe's Avatar Biarchus
    Join Date
    Aug 2007
    Location
    Zagreb, Croatia
    Posts
    613

    Default Re: RNJ 2.0

    is there an alternative mirror for part 1 of RNJ 2.0 cause this one is not working?


    Don't preorder games!

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