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Thread: Crux et Aquila - minipreview of the new map, check last page!

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  1. #1
    Ixor_Drakar's Avatar Senator
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    Default Re: Crux et Aquila

    How many do you want to add? I could help you out.
    I survived the Mayan Apocalypse 12/21/12

  2. #2

    Default Re: Crux et Aquila

    Well I don't know really, the fact is that Hrobatos told me the situation in Balkans is totally wrong, so I just need maps of the area with settlements and positions.

  3. #3

    Default Re: Crux et Aquila

    Looks promising, keep up with this mod.

  4. #4

    Default Re: Crux et Aquila

    Hi there guys I need your help, not about modding but about a game/historical decision.

    I need to know historical informations about Serbia: infact, reading from some "poor" sources (such as wikipedia, both italian and english), I read that the generation of rulers from start-date until 1282 was not really an important political power, depending expecially from Hungary (and in certain periods also from Byzantium and Bulgaria).

    I was thinking about deleting it as faction and leave its regions (which I maybe have to change a bit) rebels, allowing Hungary and Venice expansion and balancing better that part of the map, where rebel regions miss.
    So I could use the free slot for another faction, maybe italian (there's a great "rebel hole" in Po Valley, but also a Commune of central-southern Italy such as Ascoli or Fermo, to balance the overpower of Kingdom of Sicily) or maybe not (like Dauphiné for example, or if present another muslim faction in that part of Africa which I put in the map).

    P.s. in case I just delete Serbia, I won't make a poll with factions; I'll read opinions here and on MTWI italian forum, and then I'll decide

  5. #5

    Default Re: Crux et Aquila

    Just delete it, it shouldn't really have any impact of the historic gameplay anyways, but a commune like Ascoli & Fermo would do.

  6. #6
    Ixor_Drakar's Avatar Senator
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    Default Re: Crux et Aquila

    With the mod focus being Italy I say get rid of it and add another faction.
    I survived the Mayan Apocalypse 12/21/12

  7. #7

    Default Re: Crux et Aquila

    I'll soon update OP with new units and changes in symbols and factions: in fact in the end I've decided to remove Serbia and to add the Patriarchate of Aquileia as faction, which will start with Udine and Pisino.

  8. #8
    Ixor_Drakar's Avatar Senator
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    Default Re: Crux et Aquila

    Aquileia, of course. How could I forget about them. Looking forward to the update.
    I survived the Mayan Apocalypse 12/21/12

  9. #9

    Default Re: Crux et Aquila

    Very small update, updated factions and position, Hungarian eastern borders reworked a bit but maybe not totally correct yet (map pics are still old ones).
    Sorry for the lack of update but I'm so busy in this period...Today I'll work on palvesarii and soon as possible I'll show you.

  10. #10

    Default Re: Crux et Aquila

    This looks awesome, keep it up!


  11. #11

    Default Re: Crux et Aquila

    Thank you Markgraf

    Update, added Palvesarii pics in OP!.
    They have only some UV bug (you can see on their spears), but I think that up to now they're my best unit with stipendiarii.

  12. #12
    karaislam's Avatar Vicarius
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    Default Re: Crux et Aquila

    change the spears zames.

  13. #13

    Default Re: Crux et Aquila

    Quote Originally Posted by bordobere07 View Post
    change the spears zames.
    Yeah, I know, but is what I've written in the previous post "there's an UV bug". I'll obviously change it for the release

  14. #14

    Default Re: Crux et Aquila

    Billmen pics added in OP; I've put only 2 body variations, maybe I'll add at least one more in the future.

  15. #15
    Ixor_Drakar's Avatar Senator
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    Default Re: Crux et Aquila

    The units are looking great man.
    I survived the Mayan Apocalypse 12/21/12

  16. #16

    Default Re: Crux et Aquila

    Thanks Ixor

  17. #17
    Wallachian's Avatar Citizen
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    Default Re: Crux et Aquila

    The latest units look great. Looks like the basic roster is close to being finished.

  18. #18

    Default Re: Crux et Aquila

    Quote Originally Posted by Wallachian View Post
    The latest units look great. Looks like the basic roster is close to being finished.
    Thank you, yes the basic communal roster is near to the end, 3 units miss (pikemen, archers and peasants).

    Quote Originally Posted by King William the Conqueror View Post
    Where is Aragon on the map? I see it in the faction list.
    As Ixor said, it is an emergent faction, like Kingdom of France. They will emerge at specific conditions.

  19. #19
    King William the Conqueror's Avatar Campidoctor
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    Default Re: Crux et Aquila

    Quote Originally Posted by Zames View Post
    Thank you, yes the basic communal roster is near to the end, 3 units miss (pikemen, archers and peasants).



    As Ixor said, it is an emergent faction, like Kingdom of France. They will emerge at specific conditions.
    Ah. Okay
    Mod Leader of Kingdoms and Empires
    Former Medieval II Blitz Record Holder (106 regions in 11 turns)

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  20. #20
    King William the Conqueror's Avatar Campidoctor
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    Default Re: Crux et Aquila

    Where is Aragon on the map? I see it in the faction list.
    Mod Leader of Kingdoms and Empires
    Former Medieval II Blitz Record Holder (106 regions in 11 turns)

    Check out my Youtube Channel: CosmicConqueror
    Proud Member of TWC since 2011!

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