So i've had M2TW since 2006, but i just got around to getting Kingdoms:
1) Americas- Very challenging and fun, i played as the Spanish on hard campaign/vh battle. The Mayans were like Rasputin, impossible to kill. What i didn't like was how the mercenaries didn't carry the same weapons as shown in their icons and how you had the same mercenaries almost everywhere (guys with mahaquitls in North America?) and how the French got three or four stacked armies with modern units that just sat in the NE corner of the map then finally decided to attack, i think IRL their expeditions were pretty small in general.
2)Teutonic- Played as Novgorod h/vh again, another good challenge but much more manageable. I didn't like not being able to play as the Mongols (well you can but they have few unit responses). Also the Teutonic Knights have stereotypical Russian accents?
3)Brittania- Played as Wales h/vh and haven't finished yet, very, very tough and i don't like how the victory conditions are to hold a huge number of regions including London and Dublin.
4)Crusades- I was really looking forward to this one, but was sorely disappointed. Two years per turn? Only 5 factions (well at the beginning)? Very unrealistic as no one Turkish state controlled both Iraq and most of Anatolia. Kingdom of Antioch includes Edessa and is much larger than it would have been at the time. I'm playing as the Byzantines, and Kingdom of Jerusalem has already conquered most of Arabia and the Sinai in a fairly short time, doesn't accurately reflect the actual state of affairs. Also smaller provinces would be nice in some areas.




Reply With Quote



















