
Originally Posted by
GonderFan
I checked the faq and tried a search and did not find an answer. I'm guessing it must be out there but I'm missing it.
What determines the amount of time it takes for a city to recruit a unit? My starting cities get decent units every 5-10 turns. New cities I conquer often take 30+ turns, which makes them worthless for building and sending reinforcements. I tried moving my capital and did not see much of a difference - any input on the cause and ways to effectively work around it?
I'm playing as Silvan Elves, but noticed it as other races as well, so I think its universal.