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Thread: How to convince the Rohan AI focusing on cavalry?

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  1. #1
    Shingen's Avatar Civis
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    Default How to convince the Rohan AI focusing on cavalry?

    I'm very disappointed that the AI recuits mainly infantry as Rohan.

    In my next game I want to see Rohirrim mostly on horseback.

    Does anyone knows a submods that changes the game in that way?

    If not. What has to be changed for such a modification?

  2. #2
    Ngugi's Avatar TATW & Albion Local Mod
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    Default Re: How to convince the Rohan AI focusing on cavalry?

    If the Ai had less infantry they would get destroyed fast. Cavalry is no good in auto-battle (due to numbers and stats made for normalt battles), meaning they would lose more fights vs other AI-factions than they currently tend to do.

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  3. #3
    Shingen's Avatar Civis
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    Default Re: How to convince the Rohan AI focusing on cavalry?

    Quote Originally Posted by Ngugi View Post
    If the Ai had less infantry they would get destroyed fast. Cavalry is no good in auto-battle (due to numbers and stats made for normalt battles), meaning they would lose more fights vs other AI-factions than they currently tend to do.
    What do you think about this?

    Rohan infantry can't be recuited, it can't move on the campaign map and needs only low upkeep.
    But the garnision script is raised dramatically for all Rohan settlements. So Rohan wouldn't got a remarkable chance to capture settlements but the chance to loose settlements would be low.

  4. #4
    Ngugi's Avatar TATW & Albion Local Mod
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    Default Re: How to convince the Rohan AI focusing on cavalry?

    Sounds a bit harsh hehe, rohirrim do use infantry after all and not only cavalry
    For gameplay though its seems as it would require a lot of work to make anything such work (beside it would be very odd with a faction whoms infantry suddenly cant walk while all others can), time that could be put on real impriovements while this would just be an odd tweak. IMHO.

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    Mhaedros's Avatar Brave Heart Tegan
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    Default Re: How to convince the Rohan AI focusing on cavalry?

    Also it's be a pain in the ass to occupy settlements.
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  6. #6
    Ngugi's Avatar TATW & Albion Local Mod
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    Default Re: How to convince the Rohan AI focusing on cavalry?

    Yup, you would be restricted to siege them till they starve to death or sally forth.

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  7. #7
    Ultra123's Avatar Senator
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    Default Re: How to convince the Rohan AI focusing on cavalry?

    perhaps when the player plays as isengard a script could be triggered to spawn a rohan horse-stack every 10 turns or so? this might spice it up and you get that 'epicx' fight evrery 10 turns or so... though i see this being a pain in the arse for new players.

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    Mhaedros's Avatar Brave Heart Tegan
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    Default Re: How to convince the Rohan AI focusing on cavalry?

    It's still not help Rohan to take settlements. It's only be a pain in the ass (wow, second time I use that saying in one thread)
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  9. #9
    Shingen's Avatar Civis
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    Default Re: How to convince the Rohan AI focusing on cavalry?

    Quote Originally Posted by Mhaedros View Post
    It's still not help Rohan to take settlements. It's only be a pain in the ass (wow, second time I use that saying in one thread)
    Why should I want Rohan to take settlements? They should just survive until my armies arrive chop these stinking horsemen into pieces.

  10. #10
    Ultra123's Avatar Senator
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    Default Re: How to convince the Rohan AI focusing on cavalry?

    i meant my suggestion WITHOUT the 'infrantry cant move' suggestion above, IE vanilla with these scripts

  11. #11
    Mhaedros's Avatar Brave Heart Tegan
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    Default Re: How to convince the Rohan AI focusing on cavalry?

    Ah, in that case, go do!
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  12. #12

    Default Re: How to convince the Rohan AI focusing on cavalry?

    Increase the priority for cavalry recruitment in the EDU, and give all Rohan cavalry 3 secondary HPs.

  13. #13
    Shingen's Avatar Civis
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    Default Re: How to convince the Rohan AI focusing on cavalry?

    Quote Originally Posted by k/t View Post
    Increase the priority for cavalry recruitment in the EDU, and give all Rohan cavalry 3 secondary HPs.
    What are "3 secondary HPs"?

  14. #14
    Shingen's Avatar Civis
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    Default Re: How to convince the Rohan AI focusing on cavalry?

    Quote Originally Posted by k/t View Post
    Increase the priority for cavalry recruitment in the EDU, and give all Rohan cavalry 3 secondary HPs.
    What about the balancing? Wouldn't that make Rohan too strong?

  15. #15

    Default Re: How to convince the Rohan AI focusing on cavalry?

    Quote Originally Posted by Shingen View Post
    What about the balancing? Wouldn't that make Rohan too strong?
    Recommend the following for secondary hp's (cumulative):

    Foot Unit 1
    Mounted Unit 2

    Missile Unit +1
    Skirmisher Unit +1
    Human, Peasant or low-quality Militia-1
    Heavy Cavalry +1
    All non-human evil -1
    Elven +1

    MAXIMUM IS 3
    MINIMUM IS 0
    Last edited by Point Blank; January 24, 2012 at 05:42 AM.

  16. #16

    Default Re: How to convince the Rohan AI focusing on cavalry?

    The number in the EDU after the primary HPs. It will give the unit more weight in auto-resolve.

  17. #17
    Mikail Mengsk's Avatar Primicerius
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    Default Re: How to convince the Rohan AI focusing on cavalry?

    Quote Originally Posted by k/t View Post
    The number in the EDU after the primary HPs. It will give the unit more weight in auto-resolve.
    well, this is awesome, didn't know about it.
    It's only after you have lost everything, that you are free to do anything.

  18. #18

    Default Re: How to convince the Rohan AI focusing on cavalry?

    I love recruit cavalry only when im playing as Rohan, when the AI its playing i just dont care what it happends to it..so dont be such a fag

  19. #19
    Trailhog250's Avatar Semisalis
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    Default Re: How to convince the Rohan AI focusing on cavalry?

    k/t is right

    This is what it would look like with the bolded line needing to be changed:

    Spoiler Alert, click show to read: 
    type Axemen of Lossarnach
    dictionary Axemen_of_Lossarnach ; Axemen of Lossarnach
    category infantry
    class heavy
    voice_type Heavy
    banner faction main_infantry
    banner holy crusade
    soldier Varangian_Guard, 60, 0, 1
    officer gondor_captain_early_flag
    officer gondor_captain_early_flag
    mount_effect horse +1, camel +1, elephant -4
    attributes sea_faring, hide_forest, hardy, can_withdraw, free_upkeep_unit
    formation 1.2, 1.2, 2.4, 2.4, 4, square
    stat_health 1, 3
    stat_pri 8, 6, no, 0, 0, melee, melee_blade, slashing, axe, 50, 1
    stat_pri_attr ap
    stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 0, 1
    stat_sec_attr no
    stat_pri_armour 6, 4, 0, metal
    stat_sec_armour 0, 0, flesh
    stat_heat 2
    stat_ground 0, -1, 0, -2
    stat_mental 13, normal, trained
    stat_charge_dist 15
    stat_fire_delay 0
    stat_food 60, 300
    stat_cost 1, 470, 200, 75, 75, 470, 3, 150
    armour_ug_levels 1, 2
    armour_ug_models lossarnach, lossarnach_ug1
    ownership sicily
    era 0 sicily
    era 1 sicily
    era 2 sicily
    recruit_priority_offset 5 <--- make this value higher than the infantry, e.g.: Eorl Swordsmen is 8, make Rohan Cavalry something higher. (10 for example) But bear in mind that the unit pool must be ready for use again, so you could make their infantry take longer to be recruited and make their cavalry replenish faster

  20. #20

    Default Re: How to convince the Rohan AI focusing on cavalry?

    Valid secondary hp values are 0-3.

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