
Originally Posted by
Steph
Hello
I'm working with l'Aigle on Masters of Europe mod, and we want to improve the AI, mostly on battles.
Your AI seems to be a very good starting point, but it's important to me when is happening in a mod so I can tweak it if necessary.
So I have two questions for you
1) Can we integrate part of your mod in ours?
2) Could you explain to me a little what is the influence of some parameters on the AI, and how you achieve some effects?
For instance, in a test we did, the AI general was moving behing the lines instead of staying as a fix target for art.
And the AI was keeping its line to fire when we charge, instead of trying to change formation consufely.
What controls that? The groupformation.bin determine the initial position of the troops, but where do you tell the AI what to do after the battle begins?
Thanks
Steph