The system is supposed to be logical based on armor-weapon type etc. But id say it is decently faithful to middle earth without going all crazy on the game balance, (1 elf killing 50 orcs etc=would be impossibly to balance)
By the way when not playing with AUM units the Rhun pikeman is bad pikeman, this is because hes pike is the shortest of all the pikes out there. In reality wielding a 3 meter long staff with bladed instruments at the end would differ alot from wielding a 5 meter long pole sharpened at the end. So putting them both as "pike" and using the same stats really dont work. I say you need to find a middle ground or something. Hes weapon is too long and thus too good for a polearm and too short and thus to crappy for a pike.But hey you dont have to do anything, im fixing it for myself anyway, its just an annoying unit to give stats too because hes in the middle of two weapontypes.
edit: i saw that the unit is just listed as light_spear, by changing that to spear and long_pike it does much better against cavalry and thus fulfills the role of pikeinfantry better.




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