I'm trying to create my own mod but the process so far has been so frustrating I'm about to give up. I've spent roughly 25 hours troubleshooting this problem and I'm getting nowhere. The mind numbing frustrating part is it would seem to be such a trivial matter, yet it's completely baffling to me. I'm literally about to curl up into a ball and just cry my heart out.
Anyway, the problem I'm experiencing can be viewed here in the following pack example files:
http://www.aveimil.com/Shogun2/EXAMPLE.zip
Copy Example.pack to your data folder and load up the game, test with the clan Uesegi (New Shogun 2 Campaign). When the game is loaded you'll see only one building available for construction (Market), but my .pack includes two, both the market and the Sake Den.
Why oh why aren't both showing?!?
Example_2.pack is the same .pack file except I've deleted all the Market buildings. Now loading this up standalone and voila the Sake Den shows up as expected. What the hell is going on? I've tried everything I can think of to get this to work. Am I missing some basic principles here?
The only change in the startpos.esf is removal of the Uesegi default slot building to make testing faster.
Can someone please, please help me understand how this stuff works? I can't even get these basics to work, I've been struggling with technical difficulties instead of actually being able to work the real data behind my mod for the last 40 hours. This is getting unbearable!
Thanks for listening...
Regards,
AveiMil




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