Results 1 to 8 of 8

Thread: 2 turns per year and another question

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default 2 turns per year and another question

    Hi,

    is there currently no 2tpy mod for 6.4 + BGR IV besides the one in Meneth's Sub-mod Compilation?
    I want 2tpy but I sure donīt want "One Settlement Type" and itīs not listed as toggleable there...

    Also, I remember some really disgusting trait in BGR which gave your generals a good chance of catching some disease if campaigning in winter, but I forgot how to delete traits... itīs been a while. Could someone help me out?


    Thanks

  2. #2
    Caesar Clivus's Avatar SS Forum Moderator
    Join Date
    May 2007
    Location
    Australia
    Posts
    12,693

    Default Re: 2 turns per year and another question

    You delete traits from export_descr_character_traits.txt. Dont forget to delete all the triggers too.

    BftB2 UPDATED 22nd DECEMBER. Member of the Complete Byzantine Unit Roster team

  3. #3

    Default Re: 2 turns per year and another question

    Thanks

  4. #4
    Byg's Avatar Read The Manual
    Patrician

    Join Date
    Nov 2005
    Posts
    4,569

    Default Re: 2 turns per year and another question

    Bgr has no such trait by the way.

    NEW BGR V 20150324! . . . . . . . .. . . .BGRIV_E

  5. #5

    Default Re: 2 turns per year and another question

    Hello,
    Sorry but i bump on the topic:
    I'm not talented in cpu and i need more detailed informations to play 2tpy without OST.
    Changing some files from msc 5.3 to msc 6.0 directory (to put castle again) disable 2tpy, even if you select it.
    I opened export_descr_character_traits.txt but i didnt find anything about 2tpy.

    You delete traits from export_descr_character_traits.txt. Dont forget to delete all the triggers too.
    I don't really understand what to delete...
    all traits?
    Thanks for help

  6. #6
    Ferdiad's Avatar Patricius
    Join Date
    Feb 2010
    Location
    Ireland
    Posts
    28,041

    Default Re: 2 turns per year and another question

    You don't need to edit the EDC to disable 2TPY.

  7. #7

    Default Re: 2 turns per year and another question

    Thanks for answering, but i wasn't clear:
    I want to disable OST and keep 2TPY.
    So i followed the instruction (below) in the Meneth's Submod Compilation forum to disable OST.
    Now, i have castles but 1TPY even if i choose 2TPY in the settings.
    I dont know if it's important but i couldnt copy/paste the files in TwoTPYEarly or TwoTPYLate (as demanded) because these directories don't exist anymore in the 6.0 version (2TPY is fully integrated).

    Can i get 2TPY back without OST?

    Instructions i followed:
    Steps for installing MSMC 6.0 without OST. Skip to step 3 if you already have SS installed.

    1)Install SS 6.3
    2)Patch to SS 6.4
    3)Install MSC 6.0
    4)Install MSC 5.0 to a separate folder
    5)Patch this folder to MSC 5.0.3
    6)Replace MSC 6.0 files with these files from 5.0.3:

    Campaign_script.txt (\SS6.3\data\campaign\early\world\maps\campaign\imperial_campaign)
    This file will be moved twice. Either from Early and Late, or TwoEarly and TwoLate, depending on if you want 1TPY or 2TPY. Note that the "early" folder in this directory varies depending on what options you want.

    Descr_strat.txt (\SS6.3\data\campaign\early\world\maps\campaign\imperial_campaign)
    This directory is exactly the same as above. Same deal, it will be moved twice, depending on which TPY mode you want.

    Export_descr_buildings.txt (\SS6.3\data\campaign\early)
    Again, move this twice based on your selection. The "early" part of the location once again varies.

    Export_descr_ancillaries.txt (\SS6.3\data)
    You're only gonna move this one once.

    Export_descr_character_traits.txt (\SS6.3\data)
    You're only gonna move this one once.

    If you've followed these instructions properly, you should now be rid of OST.

  8. #8
    Jambat's Avatar Decanus
    Join Date
    Dec 2010
    Location
    Third rock from the Sun.
    Posts
    527

    Default Re: 2 turns per year and another question

    Quote Originally Posted by Medieval PossuM View Post
    Hi,

    is there currently no 2tpy mod for 6.4 + BGR IV besides the one in Meneth's Sub-mod Compilation?
    I want 2tpy but I sure donīt want "One Settlement Type" and itīs not listed as toggleable there...

    Also, I remember some really disgusting trait in BGR which gave your generals a good chance of catching some disease if campaigning in winter, but I forgot how to delete traits... itīs been a while. Could someone help me out?


    Thanks
    At the top of the page in Meneth's Sub-Mod, there are links to two earlier versions of the compilation without the OST. That might be the best/easiest path for what you want?
    I see the better and approve; I follow the worse.

    If you liked my post or thought I was helpful, hit that +rep and leave your name so I can keep an eye out for when you deserve some. Unless you suck. Then you aren't getting crap. Ever.


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •