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  1. #1

    Default Next release?

    To the Members of the Team of Chivalry TW:
    Excused, but I am a lot disappointed of version 0,34, sincerely I expected a lot, there are few units and all equal ones between they!!!!
    Therefore I ask to you: any estimated release date for next version?
    Last edited by militiaman; May 30, 2006 at 01:45 AM.

  2. #2
    alpaca's Avatar Harbinger of saliva
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    Default Re: Next release?

    No, not yet. Might take a while, although we're planning to make a patch within a few weeks, maybe a month or so.

    No thing is everything. Every thing is nothing.

  3. #3
    pajomife's Avatar Protector Domesticus
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    Default Re: Next release?

    so , the game are playable, only the short campaing? There are some buldings with no description and i dont now why to build it, the strategic map are very poor , there are many free maps you can use ,the enemi and our formactions in the estrategic map are bad implemented ,you must go back to a single personage , we can see him.
    The units are to similar , in the diferents factions, but are good looking , the movement seems to fast,and please use a explicit buildings cards.
    You go in the good way , but dont do the same after 0.27, you stop during a year.

  4. #4
    John I Tzimisces's Avatar Get born again.
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    Default Re: Next release?

    Quote Originally Posted by pajomife@iol.pt
    so , the game are playable, only the short campaing? There are some buldings with no description and i dont now why to build it, the strategic map are very poor , there are many free maps you can use ,the enemi and our formactions in the estrategic map are bad implemented ,you must go back to a single personage , we can see him.
    The units are to similar , in the diferents factions, but are good looking , the movement seems to fast,and please use a explicit buildings cards.
    You go in the good way , but dont do the same after 0.27, you stop during a year.
    The grand campaign and short campaign are exactly the same.

  5. #5

    Default Re: Next release?

    Quote Originally Posted by pajomife@iol.pt
    so , the game are playable, only the short campaing? There are some buldings with no description and i dont now why to build it, the strategic map are very poor , there are many free maps you can use ,the enemi and our formactions in the estrategic map are bad implemented ,you must go back to a single personage , we can see him.
    The units are to similar , in the diferents factions, but are good looking , the movement seems to fast,and please use a explicit buildings cards.
    You go in the good way , but dont do the same after 0.27, you stop during a year.
    (1) As the previous poster said - short campaign basically means the Early Era campaign, which is complete and comprehensive.
    (2) Well...the buildings at least tell you the effect they have...so you should know why to build them
    (3) I actually started to like the strategic map after playing the game for a while.
    (4) Yes, the problem with not being able to see it also happens on my PC.
    (5) You should play England and then perhaps try Byzantium and face eastern factions. Units won't be so identical then....
    (6) The movement speed can easily be modified..just checkt the "Unit speeds too fast thread".

    I think there is nothing here that cannot easily be resolved. And that is basically the best a beta can offer.
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  6. #6

    Default Re: Next release?

    screw the lot of you its only 0.34, theyre going to work on it and make it better, but there only seem to be four of them making it, and between four of them theyve done pretty well. also theyre making 2 other eras at the same time. jesus show some support

  7. #7
    alpaca's Avatar Harbinger of saliva
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    Default Re: Next release?

    @pajomife: I'll take that as suggestions, and we are aware of the problems you mentioned. Thanks for your input, but a lot of these things have been mentioned in other threads before.

    No thing is everything. Every thing is nothing.

  8. #8

    Default Re: Next release?

    Some can't play other factions out of pride it seems.
    I reccomend trying everything out before casting a judgment on the nature of this game. The fact that this mod even exist is nothing short of excellence. Think out of the box and out of your own region. The only reason units seem fast is because we are all used to the slow paced classical warfare of Rome mods. Medieval warfare was much faster paced than classical warfare. Read your history!

    monkeytool
    Last edited by monkeytool; May 24, 2006 at 09:11 PM.

  9. #9

    Default Re: Next release?

    In C:tw defence i think they have done a splendid job. The campaign is totaly playable, the units look sgreat & i liek what they have done with the low attack points.

    A bit of polish (event cards, unit descritions, unit pics) is all that is needed for a perfect 1st release

    Oh, and also squashign some ctd, at the moment they are the biggest killer. nothign worse than fighting a huge battle. getting an heroic victory & haveing it crash striagh after! grrrr!

  10. #10

    Default Re: Next release?

    To me the real annoyance is the total lack of original building in the battle map.

    I don't feel like seiging a city with filled with ancient style houses and "construction sites".

  11. #11

    Default Re: Next release?

    I agree with AR, pajomife and aless...but also i am happy that ChivTW continued and actually released a beta with a campaign map.

  12. #12

    Default Re: Next release?

    guys this is just 0.34 and its accomplished alot more than other mods that were created way before them.

    the C:TW team isnt here to wash your feet and serve you, they're doing this out of their time. Just please let them be and allow them to work to make this a better game

    thank you
    Senatus Populusque Romanus

  13. #13

    Default Re: Next release?

    It is of no use if you can't play due to CTD's, however. It takes a little more time. Just a little to make sure there are no bugs. For all of their efforts they are to be applauded. It is hard to support your view when all you want to do is play and you cannot. Your theory is a vile person thrown out of a window. :original: !!!!!!!

    It makes me sad we are so early in the mod's development

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  14. #14
    Sosobra's Avatar Domesticus
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    Default Re: Next release?

    Just incase anyone missed it this is a beta. Sure there will be CTDs and bugs its in version .34. If you are tired of CTD try to find out what causes them that way they can be fixed. Don't like blank unit cards, make some. The point is shouting "OMG Teh IS SUXXor" doesn't help if you can't give constructive criticism then keep your yapper shut.
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  15. #15
    Atterdag's Avatar Tro og Håb
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    Default Re: Next release?

    It makes me sad we are so early in the mod's development
    Please.. The beta that came before was released a year ago.
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  16. #16

    Default Re: Next release?

    Guys if you are disappointed with something, try to fix it! If you dont know how, learn it! But you cannot press on CTW team - these guys are doing their best - in their free time. And are not beeing paid for it! You probably cannot imagine how hard work it is and apart from some enjoyable work, there are loads of work boring to the death. Believe me, Ive learned a lot since I have acess to the dev forum and I am telling you - although they have nerves made of iron, they definitely do not need you idiotic "aaaaaaaaaaaah!"

  17. #17

    Default Re: Next release?

    Dudes, that's what I have been doing. Most of the time. I'd rather be playing. Right? When I play DimeBagHo's Extended Greek Mod, I don't ever have to worry about CTD's, he makes sure they don't exist. Stop making excuses. And don't give me that crap about getting paid. Noone here owns any rights to the engine. Not even I, but when my mod comes out, it will be bug free and complete. That's a promise. Keep an eye out for Early Modern Total War(Org). I won't have others spending their time backtracking because I didn't make sure all the bugs were out. CA does leaves bugs in. Its bad policy. I know all about modding, I even know things probably I shouldn't. My version of CTW is way better than yours, I promise you, because I have gone in and change various things. I have to search file by file and then come back and say "I 've found it!".

    Edit: Removed the flamey parts -mm
    Last edited by militiaman; May 30, 2006 at 01:49 AM.

  18. #18
    big_feef's Avatar Ordinarius
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    Default Re: Next release?

    Quote Originally Posted by monkeytool
    Dudes, that's what I have been doing. Most of the time. I'd rather be playing. Right? When I play DimeBagHo's Extended Greek Mod, I don't ever have to worry about CTD's, he makes sure they don't exist. Stop making excuses. And don't give me that crap about getting paid. Noone here owns any rights to the engine. Not even I, but when my mod comes out, it will be bug free and complete. That's a promise. Keep an eye out for Early Modern Total War(Org). I won't have others spending their time backtracking because I didn't make sure all the bugs were out. CA does leaves bugs in. Its bad policy. I know all about modding, I even know things probably I shouldn't. My version of CTW is way better than yours, I promise you, because I have gone in and change various things. I have to search file by file and then come back and say "I 've found it!".

    Ok Mr. I Is Badass Modder; when you've finally released your badass mod then you can probably come into another mod's thread and spout crap about how awesome a modder you are; like we really care.

    CTW is a beta; nowhere did I see the CTW team say otherwise. If they wanted, they could have held it back until it was final; but they didn't. They didn't probably because of all the CTW fans clamouring for them to do a public beta instead of a closed one. A mod like this is a huge undertaking; but I guess you would know that from doing something similar right? Your mod will be as huge as CTW, making as many sweeping changes as CTW, be even more badass than CTW right?

    Edit: Removed some inflamatory lines -mm
    Last edited by militiaman; May 30, 2006 at 01:51 AM.
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  19. #19
    pajomife's Avatar Protector Domesticus
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    Default Re: Next release?

    I trie to play the the campaing , its not hard becuse the AI is to soft , you use the same unit cost to creat and to maintain the army , for the player and for AI , is ts bad idea , for us ,is frustating creat a army , fight , and have to disbabnd this army because he have no money,after they gainned exprienced points..., for the AI its impossible to lead with it . the only real armies i faced are the Rebels armies.The upekeep are to high,they gain to much money,another strange thing is build a barracks only to militia and the town Haall for all the others?
    Im a bit disapointed with this mod , the changes between 0.27 and 0.34 are to few ...one year latter.
    Sugestions :
    Return to a one man General ,capitan ;diplomat , and assasin.
    Slow down the units , and make battles longer ( 80% of one of my armies flee)
    Make the buildings card wiht same look,
    Use another map or improve yours.
    Lower the units salary or we can have a good army ,creating and disbanding never let the units gain experienc points,and AI never creat a big army.
    Change the colors of the diferents armies , or we cant see the enemies , two feudal man at arms of diferents armies look the same.

  20. #20
    militiaman's Avatar GEWar TWC Alliance!
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    Default Re: Next release?

    Quote Originally Posted by monkeytool
    When I play DimeBagHo's Extended Greek Mod, I don't ever have to worry about CTD's, he makes sure they don't exist.
    Ah yes, let's see, DimeBagHo has made a completely new map, new graphics and models for just about everything and in general changed the whole game? Very bad comparison there When it comes to ctds in a mod there is nothing to compare Chivalry to, simply because no TC mods have released their full campaigns like we have yet.

    Quote Originally Posted by monkeytool
    And don't give me that crap about getting paid. Noone here owns any rights to the engine. Not even I, but when my mod comes out, it will be bug free and complete. That's a promise. Keep an eye out for Early Modern Total War(Org). I won't have others spending their time backtracking because I didn't make sure all the bugs were out.
    Listen you can talk about how good this mod will be and how better you are at modding then us all you want, but at the end of the day Chivalry is the ONLY Total Conversion mod that has had a campaign released. Ok, so even if you release this super mod that you are working on (I can't even find it at the ORG), can you really say that it will be 100% bug free? If it does more than just change a few little files then I'll hold you to your word on that.

    Also, what are you talking about rights to the engine? We are talking about not getting paid for giving people hours of entertainment and in turn losing hours of our own. If we were getting paid as much as CA is for AlexanderTW (and IMO we do alot more) we'd have roughly 500,000 Euros at the moment. Even if we halved it because of the bugs, or only sold it for 1 Euro we'd still have 10,000 Euros each.

    Quote Originally Posted by monkeytool
    I know all about modding, I even know things probably I shouldn't. My version of CTW is way better than yours, I promise you, because I have gone in and change various things.
    1. Listen to yourself. You are saying you are better than us because you are modding our OWN files! This is exactly why we released it in this state, because no one in the community was helping out and we were getting bored with it. Yes, it's simple to change some little files in RTW, but when you do this that doesn't give you the right to say you are better than us because of it.

    2. Exactly what are these mysterious things you know that you shouldn't? I do not really think you know alot about modding. Knowing a few text files does not make you a good modder. RTW modders that I think have actually done something for the community are people like Vercingetorix, ER, Adherbal, Signifier One and Simetrical to some extent, though really that would be just naming a few.

    3. We could also have kept the mod back another year if we wanted to try and clear out the bugs. We are aware of 60% of the bugs that we have in our current list. They're not hard to fix to be honest, but a lot are time consuming. Nobody wants to be working on a mod for a year then not release it for another because of bugs.

    Here's a final idea for you: Instead of thinking of yourself as such an expert modder why not go and mod out all the bugs found in Chivalry, and then fix up anything else that you weren't satisfied with. Don't bother posting these statements until then.

    And a note for the TWC moderators: Sorry if this came off harsh but it is a very personal subject for the team members that have worked so hard for it for nothing. I am going to edit out some of the flames in his post, and you may do the same to mine if you wish. I just don't think that insulting any modders hard work should be tolerated.

    Edit: And on that note, closed as well, original question was answered in the second post. If anyone wishes to discuss this with me do so via PM. If anyone wants to argue to open this again then PM me as well. -mm
    Last edited by militiaman; May 30, 2006 at 01:48 AM.

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