Results 1 to 18 of 18

Thread: EDB, EDU

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default EDB, EDU

    I can't figure out what is wrong in the unit script that causes my game to crash
    changes: added Imperial Knights, added factions excluding Hungary and Poland for Halberd Millitia, added Zweihander, and added dismounted Imperial Knights

  2. #2

    Default Re: EDB, EDU

    Post individual unit entries of the units please. and you forgot to say anything about BMDB file. The crash could be most probably related to missing texture.

  3. #3

    Default Re: EDB, EDU

    a log report would handy, if its edu or edb related a log report should be quite clear of the error.


  4. #4

    Default Re: EDB, EDU

    the modelbd section has zwei hander and imperial knights...
    I didn't put halberd malitia because they are fine...
    I think the problem is the weapon of zweihander is missing, but idk what the weapon is to place there

  5. #5

    Default Re: EDB, EDU

    where do i access the report log?

  6. #6

    Default Re: EDB, EDU

    Data78
    If you need to our help you have to give us your log file.

  7. #7

    Default Re: EDB, EDU

    where is the log file? that and here is the section to export desc_ buildings

  8. #8

    Default Re: EDB, EDU

    the log report is either in a folder just before the mod folder, or sometimes it can be in the main folder.


  9. #9

    Default Re: EDB, EDU

    there is a log file in medieval 2 but it's empty...
    i checked the mod and there is none for kingdoms grand campaign.... or at least i can't find it...

  10. #10
    lolIsuck's Avatar WE HAVE NO CAKE!
    Patrician Citizen Moderator Emeritus

    Join Date
    Dec 2010
    Location
    Heerlen, Limburg
    Posts
    13,660

    Default Re: EDB, EDU

    If you're using Vista or 7 it could be in the appdata/local/virtualstore/program files/SEGA/M2TW

  11. #11

    Default Re: EDB, EDU

    well i just removed imperial knights from EDB and the mod works...

    my conclusions... imperial knights modelbd file is screwed up.... someone helps me plz
    Last edited by Data78; January 16, 2012 at 06:31 PM. Reason: added dismounted imperial knights...

  12. #12

    Default Re: EDB, EDU

    here is the Modelbd file for imperial knights (mounted)

    can someone tell me whats wrong with it?

    it

    btw i posted imperial knights into campaign as this (EDB file):
    recruit_pool "Imperial Knights" 1 0.5 2 0 requires faction { hre, }

  13. #13
    Withwnar's Avatar Script To The Waist
    Join Date
    Oct 2008
    Location
    Earth
    Posts
    6,329

    Default Re: EDB, EDU

    Quote Originally Posted by Data78 View Post
    btw i posted imperial knights into campaign as this (EDB file):
    recruit_pool "Imperial Knights" 1 0.5 2 0 requires factions { hre, }
    factions not faction. The log would probably tell you of that error... didn't find it?

  14. #14

    Default Re: EDB, EDU

    using amazon version TW M2 gold don't have log, that and YOUR A GINIUS it works!!
    ... yes it turns out that i forgot to put "factions"

    close thread plz...

  15. #15

    Default Re: EDB, EDU

    Add this to your mods .cfg file, it will create log reports in a folder just before the mod folder.

    Code:
    [log] 
    to = logs/M2TW.system.log.txt 
    level = * trace


  16. #16
    /|\/|\/|\/|\/|\/|\/
    Join Date
    Jun 2005
    Posts
    10,770

    Default Re: EDB, EDU

    Quote Originally Posted by dannyxx30 View Post
    Add this to your mods .cfg file, it will create log reports in a folder just before the mod folder.

    Code:
    [log] 
    to = logs/M2TW.system.log.txt 
    level = * trace
    FYI it's not needed (or even useful) for this.

  17. #17

    Default Re: EDB, EDU

    what do you do if you can't find the config folder... and what do you do if you can't open it or can't change it....

  18. #18
    irishron's Avatar Cura Palatii
    Moderator Emeritus

    Join Date
    Feb 2005
    Location
    Cirith Ungol
    Posts
    47,023

    Default Re: EDB, EDU

    The cfg. file's path is
    Code:
    Medieval II Total War\mods\kingdoms_grand_campaign_mod
    and you can open and edit it in Notepad.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •