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Thread: Whats up with the AI income/unit spam.

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  1. #1

    Default Whats up with the AI income/unit spam.

    Whats up with this mod when it comes to AI income and unit spam?
    Got jerusalem as an enemy pretty early and they kept pumping troops at me EVERY god damm turn, beating the computer is not a problem when you use cavalry but it gets so frickin tedious fighting the same damm stacks over and over every turn-every turn and a half. Its the not the challenge of it, its the booredom. So what is causing this, some silly money script that kicks in every time the AI is bankrupt or something?

  2. #2

    Default Re: Whats up with the AI income/unit spam.

    on wich difficulty do you play?

  3. #3

    Default Re: Whats up with the AI income/unit spam.

    Medium actually, thats why i find it odd. Medium campaign and hard combat.
    Was stupid of me not to post that in the first case.

  4. #4
    wudang_clown's Avatar Fire Is Inspirational
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    Default Re: Whats up with the AI income/unit spam.

    The script itself isn't silly, because without it AI would be all the time bankrupt and you would be bored with its passiveness. We changed that script a bit in 2.3.2, so gameplay will be hopefully better a bit, we'll see.

    Under the patronage of m_1512

  5. #5

    Default Re: Whats up with the AI income/unit spam.

    True enough, i didnt mean to come off so harsh. Case is i play a skirmishing form of warfare, i kill a stack or two retreat to one of my towns to let the generals get back a few men, defend whenever they siege. I always have heroic victories because i use from 2-4 generals in same stack and exploit the cavalry+dumb ai for all its worth so often i end up with like 500+ kills and 20 lost or even less. Seeing the generals rebuild their own troops they can go on extended campaigns with only taking losses from their bodyguards. I have a working economy but focusing to much on eco buildings have forced me to neglect the tropp building ones so i pretty much rely on spearmen at the walls and cavalry sallying out to harass and demolish enemy troops when they siege and it works GREAT but it makes me feel like a cheapass, winning by exploiting the stupidity of the ai is not something i enjoy. Id like to throw infantry formations agains the enemy and duke it out in sheer attrition+some tactics.
    Sadly that seems impossibly the way it is working right now, i am pretty much forced to rely on my cheesy tactics to hold the enemy off. I wipe out 5 units while 5 units siege one of my castles. I destroy them with hardly any losses, same turn i see 3 new enemy stacks moving towards my land, the same siege starts next round. This pretty much happens every round, i cannot exhaust either their troops or their economoy. Ive killed abouth 750 people every turn for the last 10 turns. And the worst case is they have like 5 cities/castles, how can they afford that spam+ignore regrowth for units AND have the best units. ugh.
    Is there a way to for instance put a timer on the "give money to the ai when hes low", or a timer on "give ai units" or whatnot script is going crazy behind the scenes. Say it only works every 10 turns or whatnot. /shrugs. i am not a scripter hehe.

    Also maybe this is happening the way it do because i am fighting in such a way, there are no decicive momentum in my campaign i am merely holding my land and wiping out their troops that cross the border.

    Anyway, i feel like i complained alot now, didnt really mean too. This is a great mod and i am very pleased with it, must have taken thousand of hours getting it this polished. So kudos to you all for the great work youve done.
    Just ignore my rambling i am just an angry old man.
    Last edited by Malanthor; January 14, 2012 at 04:39 PM.

  6. #6
    Dago Red's Avatar Primicerius
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    Default Re: Whats up with the AI income/unit spam.

    Try the RBBR submod, it's highly recommended.

    Changes recruitment in a few keys ways and entirely eliminates that stack spam, also fixes swordsmen and other small things.

  7. #7

    Default Re: Whats up with the AI income/unit spam.

    Yup, i allready discovered that gem of a submod, but thanks.

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