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Thread: The Council of Carthage - Redux!

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  1. #1
    Velico's Avatar Biarchus
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    Default Re: The Council of Carthage - Redux!

    Quote Originally Posted by El Crumb View Post
    @Ferdiad
    @Dvk: Thanks chaps. I'll make do with the ship yards of Carthage until the next patch!

    @Velico: You've trumped me with the third front! I've not even peeked at the Greek mainland yet. How are you finding your battles against the Greeks? Troops from euhesperides marched on and captured Lepcis Magna in my campaign. I had to have Hannibal sail down there, recapture the city and proceed up the coast to capture their settlement. Very distracting when he was preparing for a campaign against Sardinia and Corsica.
    It was not my intention I swear! The Greeks have been pretty easy so far. They're at war with Macedonia and Sparta, so they have just one full stack running around the Greek mainland from what I've seen. I removed the fow to see what else they had and there were 4 full stacks up in Thrace! Crazy, I don't know why they're up there, they're not at war with Scythia or the Dacians so their stacks are just hanging out. They took Lepcis Magna from me as well but I was already en route to retrain and sent them to take it back first.

    Spoiler Alert, click show to read: 


    I've conquered around two thirds of of Iberia now and had to fight tooth and nail for every inch. The Gallaeci have been severely weakened by the loss of several large pitch battles and the loss of two of their settlements to me. They were close to being completely crushed until the Arverni (curse them) my Gaulish allies, marched a stack on Saguntum! I've been at peace and allied with the arverni since I started my campaign in Iberia. I captured Emporiae early on and gifted it to them to cement an alliance and a secure border. Now it looks like I'll have to take it back from these unworthy gauls. Their treachery also cost me my alliances with the Macedonians and Ptolomies as they both chose to keep their pacts with the traiterous Gauls.
    Yeah the Gallaeci are tough once they build up. They've been my allies for some time now, and haven't probed my lines so I'm not worried about them for now. They keep taking Lemonum (sp?) from the Arverni. Those treacherous Arverni, I had an alliance with them as well and they backstabbed me at Emporiae. To the English Channel with them I say!

    Spoiler Alert, click show to read: 

    I think I've made a big mistake in not tackling the rebel settlement of Tingi earlier on. It's now swarming with experienced stacks! I've three field armies, two in Iberia and Hannibals in Africa and not sure if I can gather the resources to take down these rebel forces. They patrol their province but haven't made any aggressive moves so far.
    Wow! That certainly is a lot of rebels hanging out there isn't it. Get yourself some cheap units that can hold the line and some elephants and libyan/libyphoenician cavalry. A lot of times you can stand just on their side of the border and they'll only send a stack at a time. Sometimes this backfires though and you have to end up fighting all of them either at the same time or in rapid succession.

    Spoiler Alert, click show to read: 


    This is somewhat on-topic, but have you read, "Carthage Must Be Destroyed" by Richard Miles? I just picked it up and am only about 50 pages in, but it seems pretty informative and intriguing. I don't particularly like his wording sometimes though, it seems overly convoluted and sometimes unnecessary. He uses the word "indeed" three times in one paragraph! I can't say if I recommend it or not yet, but so far it's an interesting read and one of the few comprehensive studies done on the Carthaginians starting way back with the Phoenicians leaving the Levantine due to Assyrian pressure.
    Last edited by Velico; January 25, 2012 at 11:22 AM.
    Don't run, you'll only die tired.
    RS II - Beta Tester, VVV:TW Historical Researcher

  2. #2

    Default Re: The Council of Carthage - Redux!

    Quote Originally Posted by Velico View Post
    It was not my intention I swear! The Greeks have been pretty easy so far. They're at war with Macedonia and Sparta, so they have just one full stack running around the Greek mainland from what I've seen. I removed the fow to see what else they had and there were 4 full stacks up in Thrace! Crazy, I don't know why they're up there, they're not at war with Scythia or the Dacians so their stacks are just hanging out. They took Lepcis Magna from me as well but I was already en route to retrain and sent them to take it back first.

    Hmm, Have they lost Athens or are the just lost? I'm wondering if they've moved their capital north and that's why the stacks are there. Or perhaps it's just Greek wanderlust. I've seen little of them since I captured Syracuse and the Greek city in Africa. Although, I am considering a naval invasion of Messalia which looks to be lightly defended and would be an excellent colony for Carthage.

    Quote Originally Posted by Velico View Post
    Yeah the Gallaeci are tough once they build up. They've been my allies for some time now, and haven't probed my lines so I'm not worried about them for now. They keep taking Lemonum (sp?) from the Arverni. Those treacherous Arverni, I had an alliance with them as well and they backstabbed me at Emporiae. To the English Channel with them I say!

    A most excellent suggestion! I had hoped to stir up trouble between the two nations to take some of the pressure off my forces in Iberia but instead they formed an alliance against me, the rotters! Still, apart from stretching my lines somewhat, the Arverni were repulsed and the Gallaeci have been completely destroyed. Hasdrubal and Mago defeated all their armies and sacked all but one of their towns before the faction leader was trapped inside the last settlement and killed when his forces sallied.

    Iberia is finally at peace after thirty years of fighting. Profits flow across the land and the cities grow and prosper under Carthaginian rule. The Arverni have settled on peace terms for now and my border with them is now well fortified.

    Sadly, Hasdrubal (FL) was killed in a riot in the old Gallaeci capital, he was old and ready to retire and while worshipped by his troops and the nobles had become hated by the people. In the same year the great Hannibal; sacker of Rome and northern Italy, victorious in Iberia, Africa and Sicily, passed away peacefully in Carthage.

    Quote Originally Posted by Velico View Post
    Wow! That certainly is a lot of rebels hanging out there isn't it. Get yourself some cheap units that can hold the line and some elephants and libyan/libyphoenician cavalry. A lot of times you can stand just on their side of the border and they'll only send a stack at a time. Sometimes this backfires though and you have to end up fighting all of them either at the same time or in rapid succession.

    I impressed myself with defeating all those stacks with just one of my own and with minimal casualties. It was Hannibal and his veterans, who by now had all sorts of combat and morale boosters and really tore the rebels to pieces.

    Quote Originally Posted by Velico View Post
    This is somewhat on-topic, but have you read, "Carthage Must Be Destroyed" by Richard Miles? I just picked it up and am only about 50 pages in, but it seems pretty informative and intriguing. I don't particularly like his wording sometimes though, it seems overly convoluted and sometimes unnecessary. He uses the word "indeed" three times in one paragraph! I can't say if I recommend it or not yet, but so far it's an interesting read and one of the few comprehensive studies done on the Carthaginians starting way back with the Phoenicians leaving the Levantine due to Assyrian pressure.

    I wasn't aware of it before now but I've been checking out the reviews on Amazon and it looks a pretty solid read. I believe mr Miles is an academic and so his prose may be a little on the dry side but I'll check it out all the same. I would recommend the fall of Carthage by Adrian Goldsworthy:

    http://www.amazon.co.uk/Fall-Carthag...der_0304366420

    I read it a few years ago and it gives a great insight into all three punic wars. I may just reorder a copy actually, I'm sure I left my original back in my Glasgow flat.


    Quote Originally Posted by RafoutRoud View Post
    I find it quite odd that you would take most of Iberia and not deal with Cirta until it is very strong. Cirta is basically a home region, so lol.
    Yea, it wasn't planned that way, but with war in Italy and in Spain my resources were stretched as far as they'd go. I decided early on that Cirta was not a priority as their was little to no risk of the rebels attacking outside of the province and/or of another faction capturing it for themselves. It would always still be there when I could muster the forces to take it.


    Quote Originally Posted by canadian View Post
    Hey fellow Carthage Lovers!!
    Haven't touched roma surrectum in a while but this has encouraged me to take up the banner of Carthage again, ill update my campaign once it gets interesting.

    Quick Question though, have any of you left rome alone so that they can get the Marian Reforms? I want a real challenge and want to face a couple of late legions.

    Go Carthage! I'm as pleased as punch that more people are getting into this faction and can't wait to hear how your campaigns go!

    I'm not giving the Romans the chance to hit the Marion reforms in this campaign of mine. I've already taken Akragas from them and they don't look like taking it back anytime soon. In my last game with Sparta I encountered half a dozen late legions and every battle with them was a Pyhrric victory for me. they are so hard to kill and really dish out punishment, so I wasn't looking forward to pitting them against my Carthaginians. That's just me though.
    Last edited by El Crumb; January 26, 2012 at 04:06 AM. Reason: additional comments

  3. #3

    Default Re: The Council of Carthage - Redux!

    I find it quite odd that you would take most of Iberia and not deal with Cirta until it is very strong. Cirta is basically a home region, so lol.

  4. #4
    Velico's Avatar Biarchus
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    Default Re: The Council of Carthage - Redux!

    I do that sometimes as well, but it's generally when I'm at war with a major faction. My mindset is, "well, they won't attack, but this other faction will, so I need to deal with them first." I've lost track (especially in my Spartan campaign ) of Argos and Olympia and they had 2 or 3 stacks at each place because I rampaged through Greece and into Macedonia and Thrace.
    Don't run, you'll only die tired.
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  5. #5

    Default Re: The Council of Carthage - Redux!

    Just a quick update on my campaign.

    Sicily is mine! Syracuse has fallen to Hannibals army. It's walls were stormed with the aid of powerful siege towers and its gates opened by our spies. In truth Syracuse was lightly defended; three units of thorakitai and one of royal guard. Little match for Hannibals veterans. Slaves have been taken for transportation to our colonies and rebuilding has begun. Their have been no further Roman attacks on the island of Sicily. They are occupied with another war against the Boii. On defeating Syracuse I released Hannibals Gaulish merceneries and provided transport for them to the shores of Italy. They at once sieged the nearest town who's garrisoned sallied and were defeated. The Gauls were then able to occupy and loot the town, burning down the Roman barracks, before heading down the road with their loot.

    The battle for Iberia grows ever bloodier. Gadir was taken by the Galleaci and it's inhabitants enslaved. The enemy then marched on New Carthage, Bakir and Saguntum. Hasdrubal's army defeated one horde of the barbarians before capturing Numancia through siege. This walled city will provide a forward bastion against the foe. Troops from New Carthage now man its walls and await the Iberians counter-assault. Having marched back to relieve the siege of New Carthage and resupply his men, Hasdrubal has carried the fight back to Gadir. Freshly raised troops from Tingi arrived just in time for a battle between one of the sons of the Galleaci chief leading a large stack attack against Hasdrubal. It was another ferocious encounter and though bloodied my combined forces drove the foe from the field. The route to Gadir lays open but even now more Galleaci warriors appear against the horizon. I doubt they've given up yet!

  6. #6
    Ferdiad's Avatar Patricius
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    Default Re: The Council of Carthage - Redux!

    From Carthage campaign
    Code:
                    recruit "naval boat"  0  requires factions { slave, barbarian, nomad, }  and hidden_resource naval
                    recruit "naval large boat"  0  requires factions { slave, barbarian, nomad, }  and hidden_resource naval
                    recruit "naval bireme"  0  requires factions { carthage, }  and hidden_resource naval
                    recruit "naval trireme"  0  requires factions { carthage, }  and hidden_resource naval
                    recruit "naval bireme"  0  requires factions { eastern, }  and hidden_resource naval
                    recruit "naval trireme"  0  requires factions { eastern, }  and hidden_resource naval
                    recruit "naval bireme"  0  requires factions { egyptian, }  and hidden_resource naval
                    recruit "naval trireme"  0  requires factions { egyptian, }  and hidden_resource naval
                    recruit "naval bireme"  0  requires factions { greek, }  and hidden_resource naval
                    recruit "naval trireme"  0  requires factions { greek, }  and hidden_resource naval
                    recruit "naval bireme"  0  requires factions { roman, }  and hidden_resource naval
                    recruit "naval trireme"  0  requires factions { romans_brutii, }  and hidden_resource naval
    1 turn Campaign
    Code:
                    recruit "naval boat"  0  requires factions { slave, barbarian, nomad, }  and hidden_resource naval
                    recruit "naval large boat"  0  requires factions { slave, barbarian, nomad, }  and hidden_resource naval
                    recruit "naval bireme"  0  requires factions { carthage, }  and hidden_resource naval and not hidden_resource area3 and hidden_resource r6
                    recruit "naval trireme"  0  requires factions { carthage, }  and hidden_resource naval and not hidden_resource area3 and hidden_resource r6
                    recruit "naval bireme"  0  requires factions { eastern, }  and hidden_resource naval
                    recruit "naval trireme"  0  requires factions { eastern, }  and hidden_resource naval
                    recruit "naval bireme"  0  requires factions { egyptian, }  and hidden_resource naval
                    recruit "naval trireme"  0  requires factions { egyptian, }  and hidden_resource naval
                    recruit "naval bireme"  0  requires factions { greek, }  and hidden_resource naval
                    recruit "naval trireme"  0  requires factions { greek, }  and hidden_resource naval
                    recruit "naval bireme"  0  requires factions { roman, }  and hidden_resource naval
                    recruit "naval trireme"  0  requires factions { romans_brutii, }  and hidden_resource naval

  7. #7

    Default Re: The Council of Carthage - Redux!

    Quote Originally Posted by Ferdiad View Post
    From Carthage campaign
    Code:
                    recruit "naval boat"  0  requires factions { slave, barbarian, nomad, }  and hidden_resource naval
                    recruit "naval large boat"  0  requires factions { slave, barbarian, nomad, }  and hidden_resource naval
                    recruit "naval bireme"  0  requires factions { carthage, }  and hidden_resource naval
                    recruit "naval trireme"  0  requires factions { carthage, }  and hidden_resource naval
                    recruit "naval bireme"  0  requires factions { eastern, }  and hidden_resource naval
                    recruit "naval trireme"  0  requires factions { eastern, }  and hidden_resource naval
                    recruit "naval bireme"  0  requires factions { egyptian, }  and hidden_resource naval
                    recruit "naval trireme"  0  requires factions { egyptian, }  and hidden_resource naval
                    recruit "naval bireme"  0  requires factions { greek, }  and hidden_resource naval
                    recruit "naval trireme"  0  requires factions { greek, }  and hidden_resource naval
                    recruit "naval bireme"  0  requires factions { roman, }  and hidden_resource naval
                    recruit "naval trireme"  0  requires factions { romans_brutii, }  and hidden_resource naval
    1 turn Campaign
    Code:
                    recruit "naval boat"  0  requires factions { slave, barbarian, nomad, }  and hidden_resource naval
                    recruit "naval large boat"  0  requires factions { slave, barbarian, nomad, }  and hidden_resource naval
                    recruit "naval bireme"  0  requires factions { carthage, }  and hidden_resource naval and not hidden_resource area3 and hidden_resource r6
                    recruit "naval trireme"  0  requires factions { carthage, }  and hidden_resource naval and not hidden_resource area3 and hidden_resource r6
                    recruit "naval bireme"  0  requires factions { eastern, }  and hidden_resource naval
                    recruit "naval trireme"  0  requires factions { eastern, }  and hidden_resource naval
                    recruit "naval bireme"  0  requires factions { egyptian, }  and hidden_resource naval
                    recruit "naval trireme"  0  requires factions { egyptian, }  and hidden_resource naval
                    recruit "naval bireme"  0  requires factions { greek, }  and hidden_resource naval
                    recruit "naval trireme"  0  requires factions { greek, }  and hidden_resource naval
                    recruit "naval bireme"  0  requires factions { roman, }  and hidden_resource naval
                    recruit "naval trireme"  0  requires factions { romans_brutii, }  and hidden_resource naval
    Not too sure what I'm looking at here. Can anyone advise?

  8. #8
    Velico's Avatar Biarchus
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    Default Re: The Council of Carthage - Redux!

    Quote Originally Posted by El Crumb View Post
    Not too sure what I'm looking at here. Can anyone advise?

    and not hidden_resource area3 and hidden_resource r6
    This line of code is different from the 0-turn. I think it means that there are extra requirements to recruit the bireme/trireme for the Carthaginians. Why, I haven't a clue.
    Don't run, you'll only die tired.
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  9. #9
    Ferdiad's Avatar Patricius
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    Default Re: The Council of Carthage - Redux!

    Quote Originally Posted by Velico View Post
    and not hidden_resource area3 and hidden_resource r6
    This line of code is different from the 0-turn. I think it means that there are extra requirements to recruit the bireme/trireme for the Carthaginians. Why, I haven't a clue.
    This.

  10. #10

    Default Re: The Council of Carthage - Redux!

    Quote Originally Posted by Ferdiad View Post
    This.
    Is?

  11. #11

    Default Re: The Council of Carthage - Redux!

    Quote Originally Posted by El Crumb View Post
    Not too sure what I'm looking at here. Can anyone advise?
    That is pretty easy to fix:
    1. Find a file called export_descr_buildings.txt in your 1 turn campaign folder.
    2. Open it with Notepad++.
    3. Find the line:

    recruit "naval bireme" 0 requires factions { carthage, } and hidden_resource naval and not hidden_resource area3 and hidden_resource r6

    now you can either place a ";" like that:

    recruit "naval bireme" 0 requires factions { carthage, } and hidden_resource naval; and not hidden_resource area3 and hidden_resource r6

    or just delete the extra requirements so the line will look like that:

    recruit "naval bireme" 0 requires factions { carthage, } and hidden_resource naval

    Do that to other line as well and to the higher tiers of the Shipiard buliding as well.
    Save changes and you can recruit ships from every Shipyard.

  12. #12

    Default Re: The Council of Carthage - Redux!

    Velico and El Crumb, thanks for the encouragement; actually I kind of like the Carthagian campaign. I'll say this for it: I've never appreciated slingers this much! This is the only campaign in which I've had my slingers hurl every last stone and then been asked to charge engaged exhausted cohorts.


    I've never had units gain so much experience in so few turns as I did with Hannibal's army. When I lost three 5+ experienced infantry units in a desperate melee before escaping Italy, I felt the game should at least let me erect a monument to their sacrifice back in Carthage (just joking).


    Overall, I think it's historically accurate, in that without massive reinforcement, there's no way Hannibal can conquer Italy, but he can make things painful for them for a decade or so. I just wish Hannibal had thought to bring along a few upgraded archers on his march over the Alps.

  13. #13

    Default Re: The Council of Carthage - Redux!

    Quote Originally Posted by Hans Von Luck View Post
    Velico and El Crumb, thanks for the encouragement; actually I kind of like the Carthagian campaign. I'll say this for it: I've never appreciated slingers this much! This is the only campaign in which I've had my slingers hurl every last stone and then been asked to charge engaged exhausted cohorts.
    You're welcome! It's been great to hear people getting enthusiastic about Carthage again. Yea, slingers have been an ever-present for me too. I don't think I've used any archers in combat yet!

    Quote Originally Posted by Hans Von Luck View Post
    I've never had units gain so much experience in so few turns as I did with Hannibal's army. When I lost three 5+ experienced infantry units in a desperate melee before escaping Italy, I felt the game should at least let me erect a monument to their sacrifice back in Carthage (just joking).
    Ah, but you can! Build a monument stand in Carthage and you can then choose to build a warrior memorial. The modders have thought of everything see! I'm going to build a monument to Hannibal when he passes to the other side, something for the good people of Carthage to remember him by.
    Last edited by El Crumb; January 19, 2012 at 03:28 PM. Reason: Spelling!

  14. #14
    Brusilov's Avatar Local Moderator
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    Default Re: The Council of Carthage - Redux!

    @RafoutRoad
    If you're going to quote someone please don't increase the font size of the text to a silly degree and highlight it in red. Along with the words 'OVERKILL'. It's just a spam post and has been deleted.

    Local Forum Moderator (Total War: Eras Technical Help, Shogun 2: Total War, RSII, RTR, World Of Tanks) - please no PMs

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  15. #15
    Velico's Avatar Biarchus
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    Default Re: The Council of Carthage - Redux!

    Quote Originally Posted by RafoutRoud View Post
    It wasn't a spam post at all.
    I think I hear the banhammer off in the distance... Provoking a moderator, never a good idea.
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  16. #16
    Ybbon's Avatar The Way of the Buffalo
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    Default Re: The Council of Carthage - Redux!

    @Rafout The content wasn't, it may not have contributed much just saying overkill but we can live with that, however, highlighting a portion in large red letters was. And then to repeat the same, that's just pushing it. We as moderators here try not to be heavy-handed and stomp all over posts just because we may disagree with the sentiment but there are limits. Please don't do this again

  17. #17
    Ferdiad's Avatar Patricius
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    Default Re: The Council of Carthage - Redux!

    Means you cant recruit in those areas. I cba to find out why though.

  18. #18
    dvk901's Avatar Consummatum est
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    Default Re: The Council of Carthage - Redux!

    This will, and should be, fixed in the patch. (The ship recruiting issue.)

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  19. #19
    Ferdiad's Avatar Patricius
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    Default Re: The Council of Carthage - Redux!

    In my mind its worth destroying 3 stacks of elites even if you lose the stack.

  20. #20

    Default Re: The Council of Carthage - Redux!

    Hey fellow Carthage Lovers!!
    Haven't touched roma surrectum in a while but this has encouraged me to take up the banner of Carthage again, ill update my campaign once it gets interesting.

    Quick Question though, have any of you left rome alone so that they can get the Marian Reforms? I want a real challenge and want to face a couple of late legions.

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