Code:
type MTW_general
skeleton fs_dagger
skeleton_horse fs_hc_swordsman
skeleton_elephant fs_forest_elephant_rider
skeleton_chariot fs_chariot_sword
skeleton_camel fs_hc_swordsman
indiv_range 40
texture romans_julii, chivalry/data/models_unit/textures/general_Teutons.TGA
texture romans_brutii, chivalry/data/models_unit/textures/general_Crusaders.TGA
texture romans_scipii, chivalry/data/models_unit/textures/general_Castille.TGA
texture romans_senate, chivalry/data/models_unit/textures/general_Bohemia.TGA
texture britons, chivalry/data/models_unit/textures/general_England.TGA
texture carthage, chivalry/data/models_unit/textures/general_Hungary.TGA
texture dacia, chivalry/data/models_unit/textures/general_Sicily.TGA
texture egypt, chivalry/data/models_unit/textures/MTW_general_european.TGA
texture gauls, chivalry/data/models_unit/textures/general_France.TGA
texture germans, chivalry/data/models_unit/textures/general_HRE.TGA
texture numidia, chivalry/data/models_unit/textures/general_Poland.TGA
texture parthia, chivalry/data/models_unit/textures/MTW_general_european.TGA
texture scythia, chivalry/data/models_unit/textures/general_Denmark.TGA
texture seleucid, chivalry/data/models_unit/textures/MTW_general_european.TGA
texture spain, chivalry/data/models_unit/textures/general_Aragon.TGA
texture slave, chivalry/data/models_unit/textures/MTW_general_european.TGA
texture mercenary, chivalry/data/models_unit/textures/MTW_general_european.TGA
model_flexi chivalry/data/models_unit/general.cas, 12
model_flexi chivalry/data/models_unit/general_med.cas, max
model_sprite 60.0, data/sprites/carthaginian_general_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5
type MTW_general_muslim
skeleton fs_dagger
skeleton_horse fs_hc_swordsman
skeleton_elephant fs_forest_elephant_rider
skeleton_chariot fs_chariot_sword
skeleton_camel fs_hc_swordsman
indiv_range 40
texture greek_cities, chivalry/data/models_unit/textures/MTW_general_muslim_turks.TGA
texture macedon, chivalry/data/models_unit/textures/MTW_general_muslim_turks.TGA
texture thrace, chivalry/data/models_unit/textures/MTW_general_muslim_turks.TGA
;model_flexi_m chivalry/data/models_unit/MTW_general_muslim.cas, 15
;model_flexi_m chivalry/data/models_unit/MTW_general_muslim.cas, 30
model_flexi chivalry/data/models_unit/MTW_general_muslim.cas, max
model_sprite 60.0, data/sprites/carthaginian_general_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5
type MTW_general_rus
skeleton fs_dagger
skeleton_horse fs_hc_swordsman
skeleton_elephant fs_forest_elephant_rider
skeleton_chariot fs_chariot_sword
skeleton_camel fs_hc_swordsman
indiv_range 40
texture pontus, chivalry/data/models_unit/textures/MTW_general_rus_novgorod.TGA
texture armenia, chivalry/data/models_unit/textures/MTW_general_rus_kiev.TGA
;model_flexi_m chivalry/data/models_unit/MTW_general_rus.cas, 15
;model_flexi_m chivalry/data/models_unit/MTW_general_rus.cas, 30
model_flexi chivalry/data/models_unit/MTW_general_rus.cas, max
model_sprite 60.0, data/sprites/carthaginian_general_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5
type MTW_lesser_general_rus
skeleton fs_dagger
skeleton_horse fs_hc_swordsman
skeleton_elephant fs_forest_elephant_rider
skeleton_chariot fs_chariot_sword
skeleton_camel fs_hc_swordsman
indiv_range 40
texture pontus, chivalry/data/models_unit/textures/MTW_lesser_general_rus_novgorod.TGA
texture armenia, chivalry/data/models_unit/textures/MTW_lesser_general_rus_kiev.TGA
model_flexi chivalry/data/models_unit/MTW_lesser_general_rus.cas, 12
model_flexi chivalry/data/models_unit/MTW_lesser_general_rus_med.cas, 25
model_flexi chivalry/data/models_unit/MTW_lesser_general_rus_low.cas, 40
model_flexi chivalry/data/models_unit/MTW_lesser_general_rus_lowest.cas, max
model_sprite 60.0, data/sprites/carthaginian_general_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5
It's not there. But I figure Parthia=Byzantium? Would it be sufficientif we just changed the bolded line then?