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Thread: An obscure question involving a reward system for owning a whole country

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  1. #1

    Default An obscure question involving a reward system for owning a whole country

    I'm wanting to customize my campaigns in an admittedly obscure way. I'd like to make holding say a whole country more valuable than just parts of it, besides the obvious advantages of owning more territories. I thought an easy way to do this would be to put a certain building into every territory in say france, and then give it a smal bonus to gold of say 10 pieces per turn, and I was wondering if there was subsequently anyway to make it so that if I held all of the territories in france I'd get a bonus tied in with a script for holding all of the territories with that specific building?

  2. #2

    Default Re: An obscure question involving a reward system for owning a whole country

    I believe there are some mods who have incorporated it into the character traits and ancillary system.

    RTW europa barbarorum for example has traits like "United the Tribes" for (some) barbarian factions which you get if you have conquered certain settlements (which are listed in the description of the Faction Leader trait)

    several MIITW mods have something like that as well, if I'm correct. In some of them you get an extra ancillary for your faction leader if you hold certain settlements (I'm quite sure it could be in Stainless steel and/or Deus Lo Veult). "King of Spain" is one I have seen in an Stainless Steel AAR, meaning the Faction leader rules all the lands of modern day Spain (no faction is named "Spain" in SS).

  3. #3

    Default Re: An obscure question involving a reward system for owning a whole country

    Yes, although this should really be in the modding forum, not general discussion.

    Personally I'd use a something similar to this for your countries:
    Code:
     
     
    monitor_event FactionTurnStart FactionType france
     
    if I_SettlementOwner Paris = france
                and I_SettlementOwner Marseille = france
    etc
    etc
     
    add_money france 5000
     
    end_if
     
    end_monitor
    Of course you'd have to do this for each faction for each country.
    Note: "etc" really means another "and I_SettlementOwner" for each settlement in that country
    Last edited by CavalryCmdr; January 10, 2012 at 08:09 PM.

  4. #4

    Default Re: An obscure question involving a reward system for owning a whole country

    Quote Originally Posted by Posantio of Umbria View Post
    I believe there are some mods who have incorporated it into the character traits and ancillary system.

    RTW europa barbarorum for example has traits like "United the Tribes" for (some) barbarian factions which you get if you have conquered certain settlements (which are listed in the description of the Faction Leader trait)

    several MIITW mods have something like that as well, if I'm correct. In some of them you get an extra ancillary for your faction leader if you hold certain settlements (I'm quite sure it could be in Stainless steel and/or Deus Lo Veult). "King of Spain" is one I have seen in an Stainless Steel AAR, meaning the Faction leader rules all the lands of modern day Spain (no faction is named "Spain" in SS).
    I'm thinking it might have to be an event that I add to the campaign_script. That way it isn't so much something a general earns, rather a faction.

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