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Thread: EIC v2.0 | General Discussion

  1. #121

    Default Re: camera height and battle speed?

    Thanks guys. Got it done.

  2. #122
    Joseon194's Avatar Miles
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    Default Re: EIC v2.0 | General Discussion

    Does the 40 army stacks work with EIC?

  3. #123
    Tribunus
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    Default Re: EIC v2.0 | General Discussion

    At the moment the mod is designed to support it.

  4. #124

    Default Re: EIC v2.0 | General Discussion

    Hallo, that is my first post in this forum.
    But now I must say to the developer team GREAT JOB!!!!

    Your guys had my respect alot!

  5. #125

    Default [Resolved] Install Package Troubles

    I'm attempting to download the install package, but when it's fully complete and I try to open it, it says I don't have any programs to possibly open it. Help?

  6. #126

    Default Re: Install Package Troubles

    Hi,

    I think most popular (and free program) is 7-zip.

  7. #127
    complutum's Avatar Foederatus
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    Default Re: EIC v2.0 | General Discussion

    Could it be possible to add the albatrum23 mod with 40 units armies and smaller cards?

  8. #128
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    Default Re: Install Package Troubles

    Ezio, what installer are you downloading?

  9. #129

    Default Re: camera height and battle speed?

    Quote Originally Posted by Magicman2051 View Post
    I'll take a look at it, as it stands EiC is one of the "slowest" mods.
    What do you (does he) mean by that?

  10. #130
    Tribunus
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    Default Re: EIC v2.0 | General Discussion

    In terms of battle speed, troop movement speed etc.

  11. #131
    complutum's Avatar Foederatus
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    Default Re: EIC v2.0 | General Discussion

    Are you going to release a new 2.1 version? and in case could it have implemented the fog of war effect like it is intended in "the art of war"?

  12. #132

    Default Re: EIC v2.0 | General Discussion

    Have not donwloaded this yet, but would simple unit reskins mess this mod up?

  13. #133

    Default Re: Install Package Troubles

    Quote Originally Posted by Magicman2051 View Post
    Ezio, what installer are you downloading?
    The installer in the Download thread.

  14. #134
    Tribunus
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    Default Re: Install Package Troubles

    As Gitchi said, you'll need 7zip to extract the archive. Download and install it, then once 7zip is installed right click on the EiC install archive and select "Extract to EiC....".

    That will create a new folder, you'll find the .exe installer there.

  15. #135
    TheRomanRuler's Avatar Campidoctor
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    Default Re: EIC v2.0 | General Discussion

    You should definetly add option to choose Greatcoats to all units and MAUM units in Launcher. Greatcoats for all units would be SO cool, enable at winter, and disaple at summer! (or keep all the time)


    Quote Originally Posted by Whaler99 View Post
    Have not donwloaded this yet, but would simple unit reskins mess this mod up?
    I think it wouldn`t.
    Last edited by TheRomanRuler; March 10, 2012 at 02:52 AM.
    Apologies for anyone who's message i may miss or not be able to answer

  16. #136

    Default Re: EIC v2.0 | General Discussion

    Great mod! Played about 30 turns as GB and have had my hands full in Naval Conflict, suprised how France keeps pumping out ships. The CAI makes good decisions with there naval fleets as well, noticed they traget trade routes and ports very aggresively, going to need about 40 ships before I'm no longer in constant threat from the Dutch, Spaniards and French.

    Land battle were good as well, just found armed citizens way overpowered. They should not be routing any of my units unless my units are being flanked by real soldiers or something.

    I juts find this mod is not overdone with bells and whistles, CAI seems to respond well and is less unpredictable. Have not played many land battles yet, so not too much feedback there.

    I'm going to try some unit reskins and see if that causes problems, my concern is with the AOR systme if thats going to mess things up?

    Very lame feedback I know, but I justed started.

  17. #137

    Default Re: EIC v2.0 | General Discussion

    Great mod on the whole but I do have an issue with the cavalry in the game as it is utterly incapable of chasing any fleeing units down both because it gets tired before it gets anywhere near them and then because you have to manually tell it to move through fleeing units and then click to attack them when they are in the middle. Not sure if cavalry force has been reduced or something but cavalry just seem to hit infantry and bounce off meaning charges do very little.

  18. #138
    SirPeacemaker's Avatar Centenarius
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    Default Re: EIC v2.0 | General Discussion

    I wasn´t here for some time and now I´m back and what I can see? Most of this forum is deleted and no news around? What is going on here? This used to be a great mod, so what the hack happened?
    Very good rocking song. The message of the song: WHEN PEOPLE LEARN TRUTH ABOUT UKRAINIAN WAR, THEY WILL GO INSANE!! (I suggest to turn the english subtitles on. Its over 18only because of violent pictures) https://www.youtube.com/watch?v=2AAR6nUV7VI

  19. #139
    Tribunus
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    Default Re: EIC v2.0 | General Discussion

    This still is a great mod.

  20. #140
    SirPeacemaker's Avatar Centenarius
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    Default Re: EIC v2.0 | General Discussion

    Quote Originally Posted by Magicman2051 View Post
    This still is a great mod.
    I agree. But what is this big quiet about?
    Very good rocking song. The message of the song: WHEN PEOPLE LEARN TRUTH ABOUT UKRAINIAN WAR, THEY WILL GO INSANE!! (I suggest to turn the english subtitles on. Its over 18only because of violent pictures) https://www.youtube.com/watch?v=2AAR6nUV7VI

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