I am perhaps looking for a submod which would correct some of my main issues with the TATW3.1. After a while I gave the new version a try and I enjoyed it thoroughly but few things bother me a lot. I was playing as Eriador trying to restore Arnor which I succeeded to do but...
...ECONOMY is a joke really. I had no money to support any real army. I couldn't recruit any units worth the money much less paying their upkeep. Development stopped after a while because few economy buildings didn't help much to boost income, expansion neither and since units are worthless I built only few military buildings just for fun of it.
...BODYGUARDS were the way to go guys. For some reason every single bodyguard equals about ten human soldiers in a battle. With just Gandalf + 2 other bodyguards I could capture all rebel settlements around Eriador. Then Gundaband orcs came and also Misty Mountains' ones joined the fun. Turned out the bodyguard is worth 20 orcs. So my battles were like 4 bodyguard units (75 men) against 1800 Gundaband orcs of various class and result was like lost 15, killed all (1900). Each bodyguard unit with about 450 kills. So I was like why not and went on a rampage taking over all of Gundaband and then all of Misty mountains with just two half stacks of bodyguards led by Aragorn and Gandalf. The autocalc is ofc ridiculous so I was taking those garrison script settlements by parking my bodyguards next to it and AI stupidly attacked me, got wiped out and I just walked right in. Lol. Only Moria could not be taken like this as they kept recruiting orcs there but oh well. :-) Needless to say after few battles all my generals (i.e. mainly Aragorn and Gandalf but since I used some others as detached forces to take over Shire and some remote places they too) became legendary demi-gods with 10 stars and number of +hp traits making them almost un-killable. EDIT: And they replenish every turn which makes them 100% more valuable.
...MORALE is ridiculously high. Snaga orcs fighting to the last men and only chance to route a unit is to kill a general. I remember this was the case in TATW 2.0 too. The problem is that orcs' stats are so low they cannot really kill any of my bodyguards but because they are unable to run they get completely wiped out. Literally all my battles ended with enemy losing everybody with me capturing only last few strugglers. It also isn't fun because watching your guys cutting legions of mindless zombies with no self-preservation gets boring after a while.
So what I am looking for is simple. A sub-mod that would:
1) Fix the economy so one can actually develop and maintain an army without hindering development of settlements.
2) Make an army a good thing to have instead of just running around with bodyguards which is currently literally 10 times better than an army (20 times if you face orcs).
3) Lowers morale across the board so that snagas don't fight to the last men when hopelessly surrounded and killed in 20 to 1 ratio...
Thx for suggestions! I used to like RR/RC but I am not sure if the adapted version for 3.1 is a good thing and it does not fix the economy afaik. So any suggestions are very much welcomed!





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