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  1. #1

    Default Script problem

    When I begun my campaign the advisor popped up and I activated the script.
    Then when I loaded my game there was no way to ake the advisor pop up again, allowing me to activate the script.
    Is there any other way to activate the script?
    (\__/)
    (O.o )
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    "attack the argument, not the person saying it" -lee1026
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  2. #2
    Faenaris's Avatar Son of Dorn
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    Default Re: Script problem

    There is a script? At my first game as England, it popped up, but I couldn't activate it (by clicking "show me how") because the buttons were grayed out.
    Son of Acutulus, member of The House of the Wolf / Signature by King Mong

  3. #3
    militiaman's Avatar GEWar TWC Alliance!
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    Apr 2005
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    Default Re: Script problem

    To activate the script after you've loaded you must get the options menu up (esc key) and then click on the question mark.

    You don't need to press the show me how button, it activates automatically. The advisor is just a message that (last internal beta I checked) told you what I just said above.

    Under the Patronage of Basileos Leandros I, who is under the patronage of Kscott, who is under the patronage of Lord Rahl, who is under the patronage of MadBurgerMaker, who is under the patronage of genghis khan, who is under the patronage of GodEmporer Nicholas

  4. #4

    Default Re: Script problem

    Ok, thanks!

    Btw, what does the script do exactly(now that I've been playing without it for a while...)
    (\__/)
    (O.o )
    (> < ) This is Bunny. Copy Bunny into your signature to help him on his way to world domination!

    "attack the argument, not the person saying it" -lee1026
    Sig by Manji

  5. #5

    Default Re: Script problem

    no man - to actviate the script all you do is click on the advisors face to activate then click again to close the window

  6. #6
    alpaca's Avatar Harbinger of saliva
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    Sep 2005
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    Default Re: Script problem

    Yes but if you reload you have to press Esc, and then the question mark (advisor help button) to start the script again.

    The script gives money to smaller ai factions which doesn't have much of an effect unfortunately.
    Not sure if it does something else.

    No thing is everything. Every thing is nothing.

  7. #7

    Default Re: Script problem

    I don't think the factions do too much outside their borders without objectives. I am testing my own simple descr_win_conditions.txt.

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