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  1. #1

    Default Help with Khwarezmian dynasty?

    Hi, first off im having fun with this mod, im new with this mod. Played lots of TA and SS

    Im having problems to get more different units than start militia/peasants

    Id like to play this faction, and i do atm, but its very frustrating compared to many other factions which are available

    1. I can train about 3-5 different unit class at start of game, while many other faction can train upto 10 units, i have played around 80-100 turns and no new units available. Militia pikemans, persian archers and militia sword mens + 1 unit assault infantry + few horses. Thats all i can get, i have upgraded military buildings/blacksmith nearly max and still suffer this.

    2. I tested some other factions, could get so many different (good) units what can easily eat alive Khwarezmian dynasty units.

    3. When Khwarezmian dynasty starts getting usefull infantry + horses? Timeline?

    4. Is this faction supposed to be hard compared to most others? I do well even with African tribesmen, but having problems with Khwarezmian dynasty

    Thanks if someone can give some help/answers. Is there some faction Guides? Could not find anything.
    Last edited by Jin-; January 06, 2012 at 07:53 PM.

  2. #2

    Default Re: Help with Khwarezmian dynasty?

    I think you have to build more military structures, they have good access to solid medium spearmen, a swordsman unit and sughdian axemen... you can recruit swarms of light horse archers from a region in the ghurid empire, within the afghan mountains. Not too hard to find, many turk light horse archers... up to 5 a time

    I am not surprised you find it more challenging than the makurians, they only to have to face one foe and are effectively shielded from any other threat due to geography. The ayyubids are large but you can crush them in tactical battles... on bridges, which are plentiful along the nile. The khwarezmians border the ghurids, abbasids and georgians

  3. #3
    Harith's Avatar Campidoctor
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    Default Re: Help with Khwarezmian dynasty?

    Quote Originally Posted by darknessjw View Post
    Hi, first off im having fun with this mod, im new with this mod. Played lots of TA and SS

    Im having problems to get more different units than start militia/peasants

    Id like to play this faction, and i do atm, but its very frustrating compared to many other factions which are available

    1. I can train about 3-5 different unit class at start of game, while many other faction can train upto 10 units, i have played around 80-100 turns and no new units available. Militia pikemans, persian archers and militia sword mens + 1 unit assault infantry + few horses. Thats all i can get, i have upgraded military buildings/blacksmith nearly max and still suffer this.

    2. I tested some other factions, could get so many different (good) units what can easily eat alive Khwarezmian dynasty units.

    3. When Khwarezmian dynasty starts getting usefull infantry + horses? Timeline?

    4. Is this faction supposed to be hard compared to most others? I do well even with African tribesmen, but having problems with Khwarezmian dynasty

    Thanks if someone can give some help/answers. Is there some faction Guides? Could not find anything.
    as the khwarezmid, ur in my opinion second to best faction in terms of military units. The reason why u only recruit few is because u didnt upgrade ur barrracks, ranges or stables. Please do so.

    Also, to check the full unit pack, go to custom battles and choose the khwarezmid. u will see plentiful cavalry that outmatch any other.

  4. #4

    Default Re: Help with Khwarezmian dynasty?

    Quote Originally Posted by Harith View Post
    as the khwarezmid, ur in my opinion second to best faction in terms of military units. The reason why u only recruit few is because u didnt upgrade ur barrracks, ranges or stables. Please do so.

    Also, to check the full unit pack, go to custom battles and choose the khwarezmid. u will see plentiful cavalry that outmatch any other.
    HI, i did upgrade barracks and stables, but i dont see any new units,

    Also, custom battles are empty, i can only Play Seljuks and Golden Horde there and there is zero units

  5. #5
    karaislam's Avatar Vicarius
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    Default Re: Help with Khwarezmian dynasty?

    chose all time period in custom battles.in late only 2 factions u re right.

  6. #6

    Default Re: Help with Khwarezmian dynasty?

    Quote Originally Posted by bordobere07 View Post
    chose all time period in custom battles.in late only 2 factions u re right.
    Haha thx, now i also noticed that i saw all those units in my game. Pretty small roster compared to others. Maybe gonna change faction for just this mod,

    Was so used to this faction in Stainless Steel which had pretty nice roster

  7. #7
    karaislam's Avatar Vicarius
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    Default Re: Help with Khwarezmian dynasty?

    try my grey wolf submod.turkish sultanete has more than 30 units.

  8. #8
    zburanuki's Avatar Ducenarius
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    Default Re: Help with Khwarezmian dynasty?

    also the khwarezmians are very hard because is the second faction that the mongols invade. off topic: seriously does exist a submod named ''grey wolf'' ? seriously?

  9. #9

    Default Re: Help with Khwarezmian dynasty?

    Have a look at our sub mod forum

  10. #10
    zburanuki's Avatar Ducenarius
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    Default Re: Help with Khwarezmian dynasty?

    my issue is the name of the submod not its existance.it's very provocative.

  11. #11
    karaislam's Avatar Vicarius
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    Default Re: Help with Khwarezmian dynasty?

    it is not.its telling about a legend.its just a game calm please.

  12. #12
    zburanuki's Avatar Ducenarius
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    Default Re: Help with Khwarezmian dynasty?

    sorry but i don't know that legend.yes it's just a game,but still it's provocative.anyway is't off topic.

  13. #13

    Default Re: Help with Khwarezmian dynasty?

    What wolf can be controversial..?

  14. #14
    zburanuki's Avatar Ducenarius
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    Default Re: Help with Khwarezmian dynasty?

    what wolf ? are you kidding? maybe the name ''grey wolves'' tells you something ? bordobere07 cleared out that it's about a legend,but still it's provocative for me.if a mod named ''gold dawn'' is it provocative or not? anyway as i said it's off topic,let's just help darknessjw with the khwarezmians.

  15. #15
    Iratern's Avatar Foederatus
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    Default Re: Help with Khwarezmian dynasty?

    Quote Originally Posted by zburanuki View Post
    what wolf ? are you kidding? maybe the name ''grey wolves'' tells you something ? bordobere07 cleared out that it's about a legend,but still it's provocative for me.if a mod named ''gold dawn'' is it provocative or not? anyway as i said it's off topic,let's just help darknessjw with the khwarezmians.
    Sorry but it's as it seems you do not know much about Turkish Mythology? Just because a racist organization is known by that name should not disturb you. By that logic you should not go to zoos (or to Canada) since they may have animals named Grey wolves.

    I actually did not know what you where talking about till I google searched it (since all I knew about the subject was the Turkish legend that told of the ancestry of the Turks. That tells that the Turks come from a boy that was raised by a female grey wolf).

    It is quite a valid name for a sub-mod that's main effort is in improving the Turkish roster.

    And I repeat just because some lunatics decided to base their organizations name on it should not be a cause for anxiety. (Anyway since this site is so well monitored, if it was offensive it would be taken down.)

    Anyway, back to topic the Khwarizmi AOR may also be what's putting you off. You should enter Iran to increase your unit selection.

    And yes Khwarezm has some amazing cavalry (like Bodygaurd that is an HA with a lance!), and good infantry, but as I said (and especially for the infantry) try to get some provinces in Iran.

    Also their units are quite expensive, but worth it IMO

  16. #16
    zburanuki's Avatar Ducenarius
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    Default Re: Help with Khwarezmian dynasty?

    as i said i didn't know that it's from a legend (by the way it quite similar the foundation of rome) but i saw submod made by a turk with a name like that and that was the first thing that came to my mind.anyway sorry for the misunderstanding. as for the khwarezmians,iran is their land in a few words.in my campaign i didn't progress enough so the mongols easily vanished me.in my second campaign i destroy all my biuldings in all my cities and sack 2-3 rebel cities on my way to iran.again i destroyed all my buildings and then went straight to hamadan and destroyed the great seljuks as they didn't expand for some reason.then i took ray and one other city i think and disband my mercenaries.there you don't have possible enemies (the abbasids are willing to ally with you and the georgians,at least at the beginning, are focused on the nearby rebel cities and the seljuks)

  17. #17
    Iratern's Avatar Foederatus
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    Default Re: Help with Khwarezmian dynasty?

    Quote Originally Posted by zburanuki View Post
    as i said i didn't know that it's from a legend (by the way it quite similar the foundation of rome) but i saw submod made by a turk with a name like that and that was the first thing that came to my mind.anyway sorry for the misunderstanding. as for the khwarezmians,iran is their land in a few words.in my campaign i didn't progress enough so the mongols easily vanished me.in my second campaign i destroy all my biuldings in all my cities and sack 2-3 rebel cities on my way to iran.again i destroyed all my buildings and then went straight to hamadan and destroyed the great seljuks as they didn't expand for some reason.then i took ray and one other city i think and disband my mercenaries.there you don't have possible enemies (the abbasids are willing to ally with you and the georgians,at least at the beginning, are focused on the nearby rebel cities and the seljuks)
    hmm yes it actually is quite similar to the story of the foundation of rome (I assume many cultures have similar stories based on various animals. )

    Yes that strategy is quite good, I prefer to keep my cities in kwarezm and Horasan. But that;s just me (it does make it considerably harder though). Anyway as I said kharezm has amazing cavalry (one of the best in the game) and also it has the great anti-cavalry bonus, that the mongol cavalry does, so at least you are on a similar footing there.

    The one problem is, that the mongol heavy cavalry has more men per unit then any other faction. (50 vs 25 on regular size). So that will hurt/

  18. #18

    Default Re: Help with Khwarezmian dynasty?

    Quote Originally Posted by zburanuki View Post
    as for the khwarezmians,iran is their land in a few words.in my campaign i didn't progress enough so the mongols easily vanished me.in my second campaign i destroy all my biuldings in all my cities and sack 2-3 rebel cities on my way to iran.again i destroyed all my buildings and then went straight to hamadan and destroyed the great seljuks as they didn't expand for some reason.then i took ray and one other city i think and disband my mercenaries.there you don't have possible enemies (the abbasids are willing to ally with you and the georgians,at least at the beginning, are focused on the nearby rebel cities and the seljuks)
    That's actually quite a good idea, quickly pack up and combine all your forces then march and take over another land before they have time to build .... nice, very Mongol like lol.

    Yeah I wanted to do the same thing and bring the Khwarezmians back to Persia but I ended up staying put and trying to do it the hard way, I'll give your way a try.

  19. #19
    zburanuki's Avatar Ducenarius
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    Default Re: Help with Khwarezmian dynasty?

    well yes, the ideal is to keep urgench,khiva and taking the city in the south (i don't remember the name,it's the next city on the south after khiva).also i never had followed that kind of startegy but it hepled me a lot.also you accomplished one of your missions (eliminate the seljuks o f iraq) and you have plenty of time to build your economy and upgrade your cities.in khorasan you have to be quick in order to face the mongols and also be quicker from the ghorids (because the take all the nearby rebel settlements and don't choose to continue their war with ghaznavids)in iranian regions you can take your time as the abbassids prefer more the westward expansion.when you are ready to face the mongols go straight to urgench and claim back the khorasan regions.a good strategy (it worked for me) is carrying with ships 5-7 full stack units and disembark them around khiva and urgench and simultaneously sending from gorgan and the around regions some crap armies of 1-2 units and besiege heavily defended mongol cities.use spies to find where the main horde is and send there the ''suicide army''.they will focus on that and leave on your mercy the northern cities.all you want from the mongols is reclaim khwarezm and khorasan regions and not exterminate them.leave that task to the ghorids or the pechennegs.

  20. #20
    Iratern's Avatar Foederatus
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    Default Re: Help with Khwarezmian dynasty?

    Quote Originally Posted by zburanuki View Post
    well yes, the ideal is to keep urgench,khiva and taking the city in the south (i don't remember the name,it's the next city on the south after khiva).also i never had followed that kind of startegy but it hepled me a lot.also you accomplished one of your missions (eliminate the seljuks o f iraq) and you have plenty of time to build your economy and upgrade your cities.in khorasan you have to be quick in order to face the mongols and also be quicker from the ghorids (because the take all the nearby rebel settlements and don't choose to continue their war with ghaznavids)in iranian regions you can take your time as the abbassids prefer more the westward expansion.when you are ready to face the mongols go straight to urgench and claim back the khorasan regions.a good strategy (it worked for me) is carrying with ships 5-7 full stack units and disembark them around khiva and urgench and simultaneously sending from gorgan and the around regions some crap armies of 1-2 units and besiege heavily defended mongol cities.use spies to find where the main horde is and send there the ''suicide army''.they will focus on that and leave on your mercy the northern cities.all you want from the mongols is reclaim khwarezm and khorasan regions and not exterminate them.leave that task to the ghorids or the pechennegs.

    Nice (BTW the city is Merv)

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