ok this is annoying the hell out of me , every time during the siege battles AI mindlessly "death march" (half of a unit is fighting while the other half mindlessly runs towards my town center im talking about the same unit thats doing the above two things and not multiple units etc) the whole army , so especially if i dont have enough "front" to stop these run aways towards my town center , i lose the battle , its annoying and unrealistic to say the best
Also perhaps there should be a script where not every unit that lost the siege (defender) is magically gone , if the game ended before everyone was killed , there should be a script (or actually when during turns its being sieged it should have a script to try to escape / breakthrough that works) to allow the general and remaining units to escape the settlement (but with some losses too obviously) , it adds a lot more dynamic to the game (also not forcing human players having to fear good generals just to hold a town . because it needs a governor too while its easy target for AI)




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