
Originally Posted by
The Dude
This goes for any game, not exclusively MMO's. Call of Duty's levelling system is no different, for example. I've played WoW in an active raidguild and cleared all content on normal and heroic difficulty, 10 and 25 man, from vanilla WoW up to the final patch of WotLK before Cataclysm went live, spending no more than two evenings a week on truly playing. Is that so timeconsuming? Our guild was full of parents and people with jobs and we cleared more content than most avid WoW junkies did who played all day.
It's all a matter of how efficient you are with your time and dedication. I know people who used to be online 16 hours a day and had nothing to show for it, and people who played those same 16 hours over an entire week and had four decked out max level chars.