Ever since i started playing Third Age (from 1.4 or something) i have found myself in the same old situation again and again with all the factions i play. That is for good factions. I assume with evil factions i wouldnt care.
Anyway:
The problem is that i do not want to smash most of the middle earth, i want to keep my own territory, maybe expand a little here and there, grow economy, help out friends and allies and keep the evil at bay. Unfortunately i am unable to survive like this. Sooner or later that evil grows too strong with their stacks and bonuses etc.
Baron Samedi's compilation mod has done a great job with the custom campaign where a player can choose with what to play but unfortunately there is nothing that changes the player income (increases it). In a perfect day the recruitment cost wouldnt be money but culture instead, no man or elf or dwarf will ask money when they have orcs burning their homes, they will fight for their homes for free. Money recruitment cost could only be for professional small armies. But i hardly doubt it is doable in any mod so an increased income have to do.
In later games , Empire, Shogun etc have armed citizens who will defend the city against invaders if it has no army inside. This would also be perfect in third Age, that way you only have to upkeep your own invading armies. but again its not doable i assume.
Anyway has anyone ever wanted to play the same way and how have they overcome the problems? Or maybe someone have some quick solutions how to increase player income, Campaign difficulty has no effect what so ever.By reducing the bonuses of AI to the level they wount harrass you, the game comes way too dull and you really dont have anyone to fight.PS. I know that Third Age is a mod for Total War game and it is ment to be played with all out war but surely it can be played differently, since it is probably the best Middle-Earth game out there atm.





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