Thanks for the comments guys!
Originally Posted by
Khay
Wow the pauldrons + coat of arms and cape look even better than i though. He looks... knightly
Haha I think so too, I'm glad you like him !
Originally Posted by
Yarrum
This looks awesome. I'll definitely be following it!
Edit: Having looked through the thread, I have some questions. Though all the units look very nice, I think you may want to consider changing the roles of the Warriors of the Ringlo Vale and the Golasgil Household Knights. As it stands right now, neither of those units really fill a role that an existing core unit, or AOR for that matter, doesn't already cover. I feel like they're both sort of transitional units, stronger than Gondor Militia but weaker than Swan Knights and core faction units. While it's nice to see visual diversity, I can't help but feel that, at the moment, that's all they are. The Green Hills Spearmen and the Clansmen of Lamedon are both unit types that don't exist anywhere else in the faction, which makes them both unique and useful. What incentive will the player actually have to build the Golasgil and Ringlo Vale units?
See Disgruntled Goat's post
here to understand what I mean:
Thanks! Hmm its true really the ringlo vale warriors are just transitonal units.
About the household guards, bear in mind that swan knights are rare, the household guard will give the player a decent and more durable medium cavarly, thanks to their shield they'll be alot more resistant to arrows than normal gondor cavarly. But yeah thanks for your insight, your right on all points, but I wanted to get all the fief troops in, and the player will get a number of free troops through scripts.
Originally Posted by
GERMANICUS
Damn! Curufin...were have you been hiding thes past years? This sub mod has is rapidly gaining TOP NOTCH statis ...carry my noble fellow rouse the leal Men of Gondor to fight under their own banners!
On that note are you considering standard carriers to hoist the new banners you are making?
Haha I don't know, but rest assured I will make banners at some point, it does like odd with just two guys wearing plate and rest in mail etc
Originally Posted by
Hanny
A thought, place forts in each region, these forts are the population centres other than than the regions capital, with free upkeep of 1 each, and randomly spawn <25 per turn excludding a winter turn, a unit from the lowest tier for that region, at the regions capital all units are produced as normal.
Fort model needs to be changed to look like a small town/village. For AI control increase spawn of low tier units at these towns and bea generic look to allow mutiple factionsto use the same.
Thats a great idea sadly I have no clue how to implement it, once ive done with all the graphics and stuff its deffo something worth looking at! Cheers.
Originally Posted by
ShockBlast
That is nice!!!But couldn't you make it so that they can be retrained everywhere if it's not too much to ask?
In 90% of Gondorian campaigns the expansion will be in the east so Minas Tirith will end up being in the middle of the Gondorian empire so we will have to send them in the middle of the empire while generic units can be trained at the front line.
Hope you make a few more units and make them a bit different then generic ones in roles.
If it's not too much to ask of course.It could be an optional script that will pop up and ask if we want to be able to retrain them everywhere.
I could do it as a optional script, I do actually have a vague idea of how to implement it.
Also at the mo each unit has its own role:
Clansmen of Lamedon: Ap unit with shield.
Pinnath Gelin Spearmen: Early game spearmen.
Household Knights: Early game medium/shield cavarly.
Ringlo warriors: Urm flavour infantry /
Anywho heres another hero for you all: Angbor the fearless!!
Massive credit to kk for the gauntlets! Also huge credit for Rusichi TW for the base stuff.