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January 02, 2012, 01:22 AM
#1
[Question] Adding time limits for unit availability
I am making a mod and I want to know what is the best way to impose time limits on unit availability?
For example: a basic spear unit (early availability)
an improved spear unit (mid game available)
finally, an advanced spear unit (late game available only)
I don't want to attach the units to a building level because some provinces have high level bldgs from the start. I want the units to become available (then stop availability) based on the game time frame.
How would one go about making that happen? 
I hope there is a simple column in a table somewhere one could assign the availability there...
Thanks in advance!
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January 07, 2012, 02:46 PM
#2
Re: [Question] Adding time limits for unit availability
Anyone have an idea how to do this?
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January 27, 2012, 10:07 PM
#3
Re: [Question] Adding time limits for unit availability
Can't you just put False in the Mid-Game Available column? I'm not sure what those columns actually do. I thought it might have something to do with beginning, realm divide, and then end. Ya those columns are weird. Wish there was more documenting on this stuff.
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