Thank you Gigo much me means!
Thank you Gigo much me means!
i don't know is this question is for this thread, but my priest wont upgrade to bishop and patriarch, must i level them like generals or i need to edit some other text file? my desr_character.txt is default, just change .tga files.
faction saxonsdictionary 2
strat_model orthodox_priest ; default model
strat_model rus_bishop ; medium level priest
strat_model orthodox_patriarch ; advanced priest
Bishops should be there if using vanilla descr_character.txt and http://www.twcenter.net/forums/showt...hodox-factions should help for Patriarchs.
How this that active(green color) because i know that have in one mod.
faction byzantium
dictionary 2
strat_model byzantine_general
strat_model byzantine_heir ; heir
strat_model byzantine_emperor ; leader
strat_model orthodox_patriarch
battle_model byzantine_general
battle_equip gladius, chainmail shirt helmet and rectangular shield
or how is active William Wallace
faction scotland
dictionary 2
strat_model northern_general
strat_model northern_general ; heir
strat_model northern_generic_king ; leader
strat_model william_wallace
battle_model Northern_General
battle_equip gladius, chainmail shirt helmet and rectangular shield
patriarch model is for priest section in descr_character file, u have tutorial for patriarchs, use link in post #63.
willam_wallace model is custom added. what mod r u using? if u don't need him, delete this line and update descr_model_strat file.
Here is one faction in my RotK mod, general strat models. the numbers indicate the level effect necessary (given via trait) to get that model.
In your case the characters need a level 3 effect via trait to be given to them.Code:faction england dictionary 2 strat_model new_han_general ; 0 = named character strat_model minguangjiangjun ; 1 = heir strat_model sg_sm_qtsl_general ; 2 = faction leader strat_model caoren ; 3 strat_model XiaHouDun ; 4 strat_model XiaHouYuan ; 5 strat_model dianwei ; 6 strat_model XuChu ; 7 strat_model XuHuang ; 8 strat_model Ls_simayi_general ; 9 strat_model CaoCao ; 10 battle_model hangeneral battle_equip gladius, chainmail shirt helmet and rectangular shield
Thank you very much
hello guys...well sorry my noob question but i canīt make it work...i have some doubts about the way the descr_character....in didnīt understand the part "...Open descr_character.txt file and modify the “named character” entry for this file (in this case england) & add the following changes\levels into this entry as shown below:"...for the britania campaingn...how the text is?? i made like this but my mod crashes everytime a king dies i show here a piece of the writting....can someone correct or show what is wrong?sorry my english.thanks
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
type named character
actions moving_normal, moving_quickmarch, garrison, assault, attack, besiege, entrench, ambush, diplomacy, bribe, exchange, building_fort, building_watchtower
wage_base 200
starting_action_points 120
faction wales
dictionary 2
strat_model northern_general
strat_model heir_wales ; heir
strat_model welsh_king ; leader
battle_model welsh_general
battle_equip gladius, chainmail shirt helmet and rectangular shield
faction ireland
dictionary 2
strat_model northern_general
strat_model heir_ireland ; heir
strat_model irish_king ; leader
battle_model irish_general
battle_equip gladius, chainmail shirt helmet and rectangular shield
faction barons_alliance
dictionary 2
strat_model northern_general
strat_model northern_general ; heir
strat_model northern_generic_king ; leader
battle_model Northern_General
battle_equip gladius, chainmail shirt helmet and rectangular shield
faction norway
dictionary 2
strat_model northern_general
strat_model heir_norway ; heir
strat_model norway_king ; leader
battle_model nordic_general
battle_equip gladius, chainmail shirt helmet and rectangular shield
faction scotland
dictionary 2
strat_model northern_general
strat_model heir_wales ; heir
strat_model scotish_king ; leader
strat_model william_wallace
battle_model scottish_general
battle_equip gladius, chainmail shirt helmet and rectangular shield
faction england
dictionary 2
strat_model northern_general
strat_model heir_wales ; heir
strat_model english_king ; leader
battle_model english_general
battle_equip gladius, chainmail shirt helmet and rectangular shield
please someone can help in this?
Is this the only file that you have changed? i.e. Are you sure that this file is the cause of the problem?
When any king dies or only the king of a certain faction ... and if so then which faction?
(Sometimes you need to wait more than a day for an answer.)
hello withwnar...thank god someone will help me.....no i altered descr_model_strat and made a model in battle modelb, but i made some experiments...if i had the vanilla descr_characters and descr_model_strat the game wont crash....the thing is that i doesnīt understand has that file will be because english isnīt my natural language and it was the only file i had some doubts and gave me problems(thats wy i posted it to see if i made something wrong) , so i supose itīs from that file because was the only one i had some doubts about...when i insert the script and make the alterations to the descr_model_strat and descr_characters all is well...the strat map have all the models has i want and even the battles have my units (heir and king) with the right models the thing is when one king dies from all the factions the game crashes....i made some experiments with wales and england kings putting them in boats and fighting in naval battles until they die...the result is crash....if i delete the script and reset the descr_character and descr_strat_model...the game goes normal.....i only want to have strat and battle models for king and heir(i hate vanillaīs models ).i donīt know if i made the explanation well but iīll be anxious to see if you can help here .Even so...thanks for answer me, hope youīll can help
Last edited by Clanish; August 19, 2014 at 09:42 AM.
I can't see anything wrong with what you posted. Any errors in the log?
Can you show the script? (Use the [code][/code] tags ... the # button in the advanced editor.)when i insert the script
(double post)
u need to do it this way:
faction wales
dictionary 2
strat_model northern_general;faction general (level 0)
strat_model heir_wales;faction heir (level 1)
strat_model welsh_king;faction leader (level 2)
battle_model welsh_general
battle_equip gladius, chainmail shirt helmet and rectangular shield
it's all in tutorial.
start new campaign, and post us a result.
SALUTATIONS ALL!
I've spent more time than I'd like to admit trying to change the strat/batttle map model for my faction leader (entire faction really but I'm taking babysteps) with a model from another mod and while this tutorial is well written, I'm too dense to apply it to my own situation. Could someone please help me figure out my dilemma? Maybe a similiar question's been asked but I'm not exactly sure how I'd navigate the forums to find out(pointers?). I'm pretty bad at this but I enjoy modding games to my liking and am hoping to get better. Not trying to be a nuisance but I'm shooting blind here
I think the tutorial explains it very well; I'm not game to repeat what is already written. Show us what you have already done so we can point out where you have gone wrong.
Thanks for responding! I'm sure my answer is right in front of me but I'm not seeing it. If anything at all, what would importing a model from another mod change about this tutorial?
i think my issue lies in the tga file of the model that i want to import. i can't seem to find the name found in the CAS ( which is middle_eastern_sultan_egypt) outside of the the CAS itself, aside from a folder with that name, containing a tga and dds file.
Last edited by Darth Red; August 25, 2014 at 11:29 AM.
descr_character.txt looks fine.
descr_model_strat.txt...
According to your attached textures.rar there is no such image as models_strat/textures/middle_eastern_sultan_egypt.tga. You will need to find that image in the mod that it came from and put it into your textures folder. I assume that this texture file name was taken from the other mod's descr_model_strat.txt and not just made up by you.Code:type Ptolemaic_king skeleton strat_named_with_army scale 0.7 indiv_range 40 texture egypt, models_strat/textures/middle_eastern_sultan_egypt.tga texture slave, models_strat/textures/middle_eastern_sultan_egypt.tga model_flexi_m models_strat/Ptolemaic_King.cas, max shadow_model_flexi models_strat/shadow_sword.CAS, max
If that doesn't fix it then can you show us the CAS as well? And tell us what the actual problem is: CTD? Strange looking strat model?