
Originally Posted by
BoundlessTurnip
IMO you're running a little light on artillery. I've found that more big guns means more canister shot means more of my guys make it through to the next fight. Running with 10-14 batteries per corps means i kill fewer of the enemy per engagement (they break earlier, sometimes before my pinning force can get into position) but it keeps my men alive which keeps them moving faster without needing to wait for resupply.
But if you prefer the one big bloody mess of two lines firing into each other then you certainly have a winning force, just not one that I think is efficiently optimized.