I'll be posting bugs and glitches I find in the game here and the list will change as I find them
voices in battle:
1. WAAAGH!!! yells are very prolific in non-ork units like zombies (high pitched yells)
2. Dark elf voices are Milan/Spanish as supposed to Mongol/Timurid in 1.4.4
3. goblins have human voices
4. Sylvanian (undead) units have orc/goblin voices
voices in campaign
1. Beastmen sound like empire
2. sylvanian armies go WAAAGH!
3. Ork/goblin armies sound like empire
4. Kislev sound like Milan/Spanish
no responses on battle selection
1. all High Elves are silent for everything
3. Ork/goblin units don't acknowledge being selected
5. Chaos units like "marauders of Khorne", "knights of Tzeentch", pretty much units of a specific god, don't acknowledge selection. Demons, generic chaos units (like non-god-aligned marauders), and chosen do respond though.
6. all dwarves
campaign:
1. *fixed* When trying to start a campaign, the loading bar fills a little bit and then "unspecified error game will now exit". (Probably caused by Russian words being used in critical game functions. Potentially solvable when translated.)
mechanics
right clicking on unit cards in battle causes crashing (likely caused by Russian language)






