Results 1 to 13 of 13

Thread: [solved] events question (!!!)

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    SpyrosM91's Avatar Despotes
    Join Date
    Aug 2010
    Location
    Patras, Greece
    Posts
    3,675

    Default [solved] events question (!!!)

    what's the difference between:

    settlement_taken
    settlement_occupied

    &

    settlement_exterminated
    settlement_razed
    settlement_destroyed


    ???
    Last edited by SpyrosM91; October 27, 2012 at 08:05 AM.
    Proud Tsardoms Total War: Historian - Coder - Scripter - Mapper

  2. #2

    Default Re: events question

    • Settlement_taken is when a council mission ends as unresolved when a certain other faction takes the settlement before you.
    • Settlement_occupy is when you take the settlement with your general without sacking or exterminating the city.
    • Settlement_exterminated is when you kill the local populace and a black smoke pops out of the settlement lol.
    • Settlement_razed means sack in which a few buildings are damaged and you receive money etc from sacking\looting, 2nd option when you conquer a settlement.
    • Lastly settlement_destroyed is no valid event afaik.

  3. #3
    SpyrosM91's Avatar Despotes
    Join Date
    Aug 2010
    Location
    Patras, Greece
    Posts
    3,675

    Default Re: events question

    but the event_strings says that:

    taken_________This is a grim day for our kingdom and people. The enemy now raises their flag above a settlement that was yours when the sun set last, a truly terrifying indication of vulnerability that will no doubt inspire more incursions into your lands.

    uccupied______
    My lord, your settlement has been taken! The enemy has at least shown respect to the common people, and chosen to simply replace the ruling establishment rather than pillage the place. That is scant consolation for you now however - the council calls for you to reclaim it!

    sacked________
    Your settlement has been taken! The enemy general has set his men loose to pillage the place as they see fit, which means death and worse fates for some of your former people. By right of conquest, they now bow to a new leader... your foe!

    exterminated___
    My lord, the enemy army has put your people to the sword! After finishing the last of the defending garrison, the enemy's soldiers showed no mercy to our people before executing them in great numbers. It is said our people now tremble at the mention of the conquering general's name...

    destroyed_____
    Tidings of a nature most grim have reached your court - Enemy forces have chosen to utterly raze your settlement, butchering your people without mercy as they tear every last beam and brick asunder.

    razed_________
    DO NOT TRANSLATE - NO HORDE CAPABLE FACTIONS ARE PLAYABLE



    so the "razed" and the "taken" cannot be that.....
    Last edited by SpyrosM91; December 30, 2011 at 07:31 PM.
    Proud Tsardoms Total War: Historian - Coder - Scripter - Mapper

  4. #4

    Default Re: events question

    I suppose that destroying a settlement was a feature CA wanted to implement, but they abandoned the idea, like many other things. There are also unused textures and indications for planned sea battles.
    The razed tag contains the text that shows up, if you sack a settlement as a horde, afaik. But as you can't play a horde faction in vanilla, this text is superfluous.

  5. #5
    SpyrosM91's Avatar Despotes
    Join Date
    Aug 2010
    Location
    Patras, Greece
    Posts
    3,675

    Default Re: events question

    and the difference between taken & occupied??
    Proud Tsardoms Total War: Historian - Coder - Scripter - Mapper

  6. #6

    Default Re: events question

    if i may add two other doubts/questions

    what are the

    settlement_surrenders_enemy and
    settlement_surrenders_own

    ???

    i have tried to exchange settlements through diplomacy but it wasn't that...can someone confirm if it has to do with settlements "surrending" when made to starve through loooong sieges ?

    and still, how could your own settlement surrender ?


  7. #7
    SpyrosM91's Avatar Despotes
    Join Date
    Aug 2010
    Location
    Patras, Greece
    Posts
    3,675

    Default Re: events question

    you took the question out of my mouth...

    settlement_surrenders_own - Prepare an execution order at once! The governor of this settlement has lost his nerve and surrendered it unto the enemy. Regardless of the peril that faced this place, their lack of defiance in the face of danger is all but an act of betrayal.
    settlement_surrenders_enemy - Our patience and relentless pressure has paid off noble Emperor! The people of this settlement finally realised that there was no escape from their plight other than death, and have surrendered unconditionally to your rule.
    and there is also: settlement_surrender - Grave news my lord, the people of this settlement have abandoned their pledge to you, surrendering to the enemy forces. Honour demands retribution, as does vengeance!


    and i tried yesterday sieging a rebel settlement with 6 full stacks against 10-12 rebel units... and waited from 7 months in order for the settlement to surrender.... the rebels didn't sally forth... and after that the settlement became mine... but no other event fired... there was only the scroll with the 3 options (occupy, sack, exterminate)
    Proud Tsardoms Total War: Historian - Coder - Scripter - Mapper

  8. #8
    SpyrosM91's Avatar Despotes
    Join Date
    Aug 2010
    Location
    Patras, Greece
    Posts
    3,675

    Default Re: events question

    and about settlement razed, this is what i found in event_images:


    Code:
    settlement_razed
        icon            disaster
        heading_items    3
        format
        {
            title        center verdana        black
            string         center verdana_med black
            title_image     center
            spacer         8
            bodystring     left    verdana_sml black left
            spacer         8
            condition    ;; was anyone hurt
            {
                true
                {
                    condition  ;; If any settlements are affected
                    {
                        true
                        {
                            string left    verdana_sml black   characters_affected
                            list   1        verdana_sml black
                        }
                    }
                    condition ;; If any characters are affected
                    {
                        true
                        {
                            string left    verdana_sml black   buildings_affected
                            list   1        verdana_sml black
                        }
                    }
                    spacer         8
                    group left 4
                    {
                        string left verdana_sml black your_citizens_killed
                        integer         left verdana_sml black
                    }
                    group left 4
                    {
                        string left verdana_sml black your_soldiers_killed
                        integer         left verdana_sml black
                    }
                }
            }
        }
    Proud Tsardoms Total War: Historian - Coder - Scripter - Mapper

  9. #9

    Default Re: events question

    i don't think that's that relevant...(even though "razed" means burnt and destroyed to the ground, which certainly doesn't exist in med2TW)

    if i remember correctly "settlement_revolt" too, is assigned to the disaster mini "falling" icon.. (you know, the one with the volcano)
    so i guess that's mostly about the gravity of the situation..


  10. #10

    Default Re: events question

    so..any luck with this ?


  11. #11

    Default Re: events question

    Well i looked into this and it looks like taken\raze\destroy are not used in M2TW, probably RTW leftovers. Only way to test this is edit the text entry for them with a custom message like say "Settlement_taken tag works, you n00b!". I don't have time to look into this via gameplay otherwise i would've.

  12. #12
    /|\/|\/|\/|\/|\/|\/
    Join Date
    Jun 2005
    Posts
    10,770

    Default Re: events question

    I've never seen a m2tw settlement razed.

  13. #13

    Default Re: events question

    Raze and surrender are leftovers from Rome, I dont know if they could be modded in or not. Some leftovers can, such as shadow_faction, but it's usually a pretty involved process.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •