Just started playing MWII (vanilla) after having played Rome Total War and Barbarian Invasion previously. My first impressions were very good - the graphics in particular are wonderful with the soldiers having varying designs on their clothing. Can anyone help me with the following problems though ?
1) Inquisitors - appear wherever Catholicism is low and burn commanders with low piety (which is most). Am I right in thinking a priest in the same stack or town/ castle will protect your generals ? Inquisitors don't seem to attack or go for the (relatively cheaply) replaced priest first.
2) I'm having real problems in Jerusalem. I have two level 9 Imams on my turf and the best efforts of three clergy and an abbey aren't cancelling them out. I've bought an assassin but his 5% assassinate chance is next to useless. Any way of getting rid ?
3) Plus why are all AI agents so strong and mine so weak ? I don't like the changes in assassin percentages from Rome Total War. There unprotected assassins on your territory were easy marks but in MW II enemy agents are virtually unkillable. I'm guessing higher level taverns for assassins and religious buildings for clergy would produce better agents but at the beginning of the game this isn't practicable. Also far too often the attack fails but the assassin survives. The campaign map becomes littered with supernumerate merchants, priests, spies, assassins, diplomats and princesses.
4) What algorithm do they use for faction births ? I can go for years without any of eight young couples producing any prodigy - even those that aren't effeminate or with Mistresses. Then lots can come in a very short time. Similarly character traits and companions seem to be very weighted towards the negative. Not infrequently family members do a settlement more harm than good. How can this be improved ?
Thank you in anticipation,
Sorceror.




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