We're a small group of highly experienced modders who are working on a post-apocalyptic/dystopian theme mod. Mainly it will use gunpowder/missile units.

We need:
Skinner/modeller who can re-work on already existing models. See below.

EDU stats coders who can work with unit behaviour, AI, missile stats.

New UIs. Implementing Mordor style battle map textures- black ground, red sky for instance.

New music and sounds. We have a large store to work from, including military radio chatter for unit responses.


The plan is a multiplayer/custom battle mode phase first before even considering anything like a full campaign. Since the mod would require a solid working battle system, which is difficult to achieve based on 'gunpowder' units in M2TW -it just wasn't designed for that, the units would just stand and face each other whilst laying into each other with automatic weapons!

One of the important things for the battle mode is getting gunpowder units to act 'realistically', not forming typical lines, and not just standing but crouching as in a pike formation for instance. All of these things already exist in vanilla or in mods --we just need to combine them.

There are mods made already that give unitmakers something to work with.

Breech reloading animation.

http://www.twcenter.net/forums/showthread.php?t=141434



Gasmask "apocalyptic" style units

http://www.twcenter.net/forums/showthread.php?t=322093



So if you are interested in any way in working with EDU stats coding, projectiles and battefleld behaviour, and if you have any interest in playing around with skinning and re-assembling models etc then let me know!