I post for newbies, so don't laugh me
Maybe, when you play M2TW, and you win, but you never see any cannon in the game! why? Simply, perhaps cause your game's setting. I'll tell you the reason now!
First, you need to know that cannon (units-generally) is made first by Gunsmith (building). However, Gunsmith only appears (so you only can build) after gunpowder_discovered event occurs! So when??
The time for this event is set in file data\world\maps\campaign\imperial_campaign\descr_events.txt.
Open it and scroll to these lines (these ones are only example, default on my PC):
; ------------ CORE GAME EVENT --------------
event historic gunpowder_discovered
date 210 220
movie event/gunpowder_invented.bik
It means that the gunpowder_discovered event occurs in [start_date] + 220, if timescale = 2.00 (years/turn), the event occurs at turn 111 (begin turn is 1) = year 1430. 220 is the year added after the start year (start_date).
(you can change start_date and timescale in file descr_strat.txt in the same folder with descr_events.txt)
Don't care about number "210", the game always get the end number. It means that you can type: date 220, the same meaning!
Notice letter ";" it means this line is only comment, not code!
So that is the reason why you and I cannot see any cannon, (I played France and finished long campaign in 56 turns, hold all regions in 58 turns, I cannot waited until turn 111)
ok, now you can edit it in your customize and start 1 new campaign to enjoy! Remember, It only effects to new campaign created after your editing. Because each saved_game file saves within itself only events.
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do you know how I found this? ok, after a long time searching on the internet, I find the problem in gunpowder_discovered, and I make a statistic:
Egypt year 1358, timescale 2.00
date - start_turn
2 ------ 2
4 ------ 3
3 ------ 3
5 ------ 4
3 7 ---- 5
3 7 ---- 5
and try some saved games but not effect.




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