First I always forget all the files and entrys names.... but I know they exist both
In the campaignDB file you can set how strong the AI´s army is compared to yours...
attack siege modifier
attack modifier
Is it possible to have different att-siege-modifiers for specific settlements?
My point is:
custom settlements sometimes are harder or easier to attack/defend... I would like to have different modifiers depending on which city you attack....
Example: Generic Motte and Bailey´s are easier to take then custom Minas Tirith in TATW3.1... but use the same modifier...






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