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Thread: Armies movement points

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  1. #1

    Default Armies movement points

    I play a 6 turns per year 361 campaign and it seems to me that AI armies go further than my roman armies:
    is it correct? Does it depend on the difficulty level (i play hard campaign)?

    Second question, can i change in "descr_character" starting_action_points value from 120 to 100 (i think armies generally move too far) or does it ruin SAI gameplay?

  2. #2
    Diocle's Avatar Comes Limitis
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    Nov 2008
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    Default Re: Armies movement points

    IMHO, the movement of the armies depends strongly on the qualities of the Generals and Ancillaries. I'd be very, very catious to change "descr_character", but I could be wrong.

  3. #3
    julianus heraclius's Avatar The Philosopher King
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    Default Re: Armies movement points

    Yes, movement rates for armies led by characters vary depending upon traits and ancillaries.

    Avatar & Signature by Joar

  4. #4

    Default Re: Armies movement points

    Well, i again verified characters movement points: there is'nt a great difference between my generals and AI generals, before i haven't considered some generals having movement bonus due to the presence of highways.

    Anyway i tried to change starting_action_points value in "descr_character" but it seems to be not savecompatible:
    i prefer continue my very addictive roman campaign; i'm in 368, restored limes (except a couple of rebel province) and have to deal with Sassanids.

    Beautyful work, J. Heraclius

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