As a huge fan of the Total War and the Elder Scrolls series, I have always wanted a game to combine the two. So I've been thinking if it would be possible to Modify Either Rome or Medieval II to an Elder Scrolls Game. I have limited coding skills but I would need help in almost every field, however i have many concepts and ideas already in place, hopefully making the development of the mod easier I should hope.
The game would be set in the 4th Era, Just after the events of TES V: Skyrim (But only the Alduin Storyline, in this alternate Lore the Dovahkiin will leave for Atamora or something, and not take part in the civil war.) There would be 22 Factions, and there will be a description of the situation in the provinces and the alternate lore explaining it.
Skyrim
In Skyrim, Ulfric Stormcloak challenges the Emipre for complete hold of the province. The Stormcloak Campaign would start with the Battle for Whiterun, putting them at an immediate advantage or disadvantage, depending on the outcome of the battle. Still in the province, The Forsworn hold the range of mountains west of Rorikstead, and desire control of all the Reach, and possibly furthur revenge? While it is a relatively small faction inbetween two reasonably large factions, their cheap masses of units, and mountainous homeland will give them an advantage against the imperials and nords, along with powerful Briarhearts and Ravagers. In the North, the island of Solthsiem is heavily contested for, as relationships between the Skaal tribe and the Thirsk have broken down, due to their increased strenght after the annexing of the islands of Sheogorad and the other islands of northern Morrowind by the Skaal, and the increased preasure on the legion by Thirsk at Fort Frostmoth and Raven Rock (Equalising Teritory for finances) Leading on to the topic of Morrowind.
Morrowind and Black Marsh
It would be the most difficult region to start in. As many of you would know, the Red year destroyed the island of Vardenfel. However I feel this would be dissapointing for many people wanting to play as the dunmeri houses, myself being one of them. I also feel that the Argonians would be overpowered if not for a strong dunmer presense. In this alternate lore, King Helseth Hlaalu has seen many of the Atrocities that the Argonians have commited after red year, and as such, made a deal, with the Daedric Prince Clavicus Vile. Clavicus' power had been greatly diminished due to the disobedience of Barbas (his hound) and put forward the deal that if Helseth could bring Vile the Eye of Magnus (currently residing in the College of Winterhold) he would lift Baar Dur from the earth and reverse the destruction caused by the red year. The dead would remain dead, however Vile would put out a beacon to call all of the Dunmeri families home, to deal with the impeding Argonian threat. As such the King launched an invasion of Winterhold to claim the eye. Once this was done, and the deal was made, Vile stated that due to the millenia of dunmer worship of the prince, the comupance of the pact would be merely to withstand, and repel the Argonian invasion, and the death of An-Xileel was required. As a result, The Houses of Indoril, Redoran, Telvanni, Dres and Hlaalu would be restored to a fraction of their former strength, and Vardenfel returned to. The Argonians, lead by An-Xileel, control the south of the nation and press north with the hivemind of the hist. Once the Dunmer have paid for their years of enslavery, attention might be turned to the empire.
Cyrodil, The Medic Empire and Elsweyr
With the provinces assimilating from the empire, and Titus Mede II only holding on to most of Cyrodil, High Rock, and half of Skyrim. But for how long? With widespread unrest due to the White-Gold Concordat, degrading diplomatic relationships with the Aldmeri Dominion and Black Marsh and the uncertainty for the furture of Hammerfell, the Cyrodilic Region should be an explosive area to play. However with allies in Morrowind, High Rock and Hammerfel, relationship management will be extremely important in the resurection of the Empire. The Cities of Bravil and Leyawiin have removed themselves from Imperial rule, due to the rejection of the concordat, and they have formed their own petty kingdoms. It will be important to re-align, and protect these kingdoms from the agressive Renrijra Krin, a radical group of agressive Khajit, who have gained power in Northern Elsweyr, in these argessive times. They are at war with "The Mane Kingdom" who repeled the Aldmeri dominion, recognising Imperial importance, before the Renrijra Krin gained influence in the North, wanting an independent Elsweyr. Making another explosive region to play.
The Aldmeri Dominion and Hammerfell
In the newly named Alinor (Summerset Ilse) and Valenwood have reunited in order to bring power to Mer in Tamriel. Seeing men as inferior to elf-kind, they seek to control Tamriel and cleanse it of mankind. With the great war over, there is a momentary peace with the empire, and while it was largely assumed that the Dominion were generous to allow the Empire to exist after the war, there have been speculations as to whether the Thalmor (the dominion) were over-estimated, as a rebelion of Redguard royalists has driven the Dominion out of Hammerfell. The Royalists have now split into two groups, The Sentiels, who wish to be re-instated in the empire, and the Crown, who wish for an independent Hammerfell. Depending on how the Dominion handles their Resources could be the difference between great victories and horrific defeats. For the Crown, the decisive victory of key battles will be essential, as almost all surrounding kingdoms will be aggresive towards them. Finally, for the Sentiels, the key will be a good defensive strategy and good diplomacy with the empire, and the petty kingdoms of High Rock.
High Rock
Finally, the western kingdoms of High rock are squabbling for power, Daggerfall, Wayrest and Orsinium. As they fight over the remenants of the shattered Iliac bay regions, The people of Wayrest have been pushed to northpoint by the Orcs of Orsinium, yet they still call themselves under the same name. They desire to retake their homeland and then the rest of High Rock. The Bretons of Daggerfall wish to consolidate power in Western Hammerfell and move via Navy to The Summerset Ilse, and the Orcs, tired of opression simply wish to take whatever they can attain.
Development
If anyone is interested, i have a basic political map, a region plan, but i will need mappers, coders, and skinners, please get back to me as soon as possible




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